DFRobot LCD keypad shield v1.1 problems

Hello a few weeks ago I purchased a generic LCD keypad shield from ebay and after receiving it and toying around with it I was not able get it to work. After a while I removed the LCD from the shield to connect directly to the LCD pins, and I got the same result where either the back light would turn on or not, every displaying anything therefore I figured the LCD was broken.

I decided I purchased a cheap shield, and decided to buy a more expensive with proper documentation. so I purchased this:

and upon plugging it in I go the same result as with the last shield. I then found this thread.

Warning to users of some vendors LCD keypad shields:

http://forum.arduino.cc/index.php?topic=96747.0

I ran the program and although my backlight lights up and pulses it is not displaying any characters.
I've tried various codes that claim to work with this shield and I am not getting any display, including
the liquidcrystal library. I am aware I must change the

LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

to

LiquidCrystal lcd(8 ,9, 4, 5 ,6 ,7);

I appreciate the help, thank you.

Have you tried Example 1 from the wiki page?

Yes I actually have, and I've been toying around with it and for an unkown reason to me, I now can see characters
in the first row of, seems as if I have to restart my board a few times and then the characters show.

How after using the code from the wiki, instead of receiving the "Push the buttons" message I am receiving
"Pus' t'e buttgfs" and the second line is not displaying anything.

#0-7 are displayed properly while 8 and 9 show 0 and 1 instead.

Here is the code I used:

Thank you for the help.

/*************************************************************************************

  Mark Bramwell, July 2010

  This program will test the LCD panel and the buttons.When you push the button on the shield?
  the screen will show the corresponding one.
 
  Connection: Plug the LCD Keypad to the UNO(or other controllers)

**************************************************************************************/

#include <LiquidCrystal.h>

LiquidCrystal lcd(8, 9, 4, 5, 6, 7);           // select the pins used on the LCD panel

// define some values used by the panel and buttons
int lcd_key     = 0;
int adc_key_in  = 0;

#define btnRIGHT  0
#define btnUP     1
#define btnDOWN   2
#define btnLEFT   3
#define btnSELECT 4
#define btnNONE   5

int read_LCD_buttons(){               // read the buttons
    adc_key_in = analogRead(0);       // read the value from the sensor 

    // my buttons when read are centered at these valies: 0, 144, 329, 504, 741
    // we add approx 50 to those values and check to see if we are close
    // We make this the 1st option for speed reasons since it will be the most likely result

    if (adc_key_in > 1000) return btnNONE; 

    // For V1.1 us this threshold
    if (adc_key_in < 50)   return btnRIGHT;  
    if (adc_key_in < 250)  return btnUP; 
    if (adc_key_in < 450)  return btnDOWN; 
    if (adc_key_in < 650)  return btnLEFT; 
    if (adc_key_in < 850)  return btnSELECT;  

   // For V1.0 comment the other threshold and use the one below:
   /*
     if (adc_key_in < 50)   return btnRIGHT;  
     if (adc_key_in < 195)  return btnUP; 
     if (adc_key_in < 380)  return btnDOWN; 
     if (adc_key_in < 555)  return btnLEFT; 
     if (adc_key_in < 790)  return btnSELECT;   
   */

    return btnNONE;                // when all others fail, return this.
}

void setup(){
   lcd.begin(16, 2);               // start the library
   lcd.setCursor(0,0);             // set the LCD cursor   position 
   lcd.print("Push the buttons");  // print a simple message on the LCD
   analogWrite(10, 255);
  delay(500); 
}

 
void loop(){
   lcd.setCursor(9,1);             // move cursor to second line "1" and 9 spaces over
   lcd.print(millis()/1000);       // display seconds elapsed since power-up

   lcd.setCursor(0,1);             // move to the begining of the second line
   lcd_key = read_LCD_buttons();   // read the buttons

   switch (lcd_key){               // depending on which button was pushed, we perform an action

       case btnRIGHT:{             //  push button "RIGHT" and show the word on the screen
            lcd.print("RIGHT ");
            break;
       }
       case btnLEFT:{
             lcd.print("LEFT   "); //  push button "LEFT" and show the word on the screen
             break;
       }    
       case btnUP:{
             lcd.print("UP    ");  //  push button "UP" and show the word on the screen
             break;
       }
       case btnDOWN:{
             lcd.print("DOWN  ");  //  push button "DOWN" and show the word on the screen
             break;
       }
       case btnSELECT:{
             lcd.print("SELECT");  //  push button "SELECT" and show the word on the screen
             break;
       }
       case btnNONE:{
             lcd.print("NONE  ");  //  No action  will show "None" on the screen
             break;
       }
   }
}

Sounds like one of the data lines is dead. Check the board for a bad connection on 4, 5, 6, or 7

I had a similar problem and found that my power supply was not supplying enough power

Will do johnwasser, and once again I am not seeing any characters displayed, I think I am having issues with pin 7.

Edit: I have tried external power supplies and I am getting the same result...

Alrighty then, Pin 7 is dead :-(.....that's a bit sad

SuperCartman:
Alrighty then, Pin 7 is dead :-(.....that's a bit sad

Pin 7 on the Arduino?

Did you look at the solder connections?
Perhaps it is just a bad solder joint.
Maybe re-heat the suspected connection(s) or maybe just
do all the LCD connections and see if it clears up.

--- bill