if (randm = 1)always true.
When you've fixed that one, this one will bite you.
else if (randm == 2) {
two();
}
else if(randm == 2) {
three();
if (randm = 1)always true.
When you've fixed that one, this one will bite you.
else if (randm == 2) {
two();
}
else if(randm == 2) {
three();