Hihi~ Can I build the projects inside the Arduino Projects Book with the Elegoo Super Starter Kit. I have never built any electronics. The manual from Elegoo is hard to read.
What do you suggest to a newbie for their first project. I am lost in many epic Arduino projects on YouTube, wondering how to evolve to creating bigger projects. Now I have only a Elegoo kit and many RGBW lightbulbs.
Post moved from the wrong section. Installation and troubleshooting is only for getting the IDE to work, nothing else.
I don't know, but what I do know is that the Elegoo is a 3,3 volt processor system, with the pins having less current t capability than the pins on a 5 volt Arduino system.
This means that you might have to modify the circuits in the Arduino book. This normally would be easy to do, bu not as a beginner who knows little about electronics.
I got an Elegoo starter kit for my grandson. Assuming you have one that came with either an Elegoo "UNO" board or an Elegoo "Mega" board then yes, it will have what you need to do most of the projects in that book.
The book is based on Uno. If you have the Mega Starter Kit the pin outs and functionality are slightly different, but the naming is the same, i.e "A0" on an Uno board is the same function as "A0" on the Mega board.
The Elegoo manual is a little clunky, but adequate to learn how to use the components in the kit.
The place to start is get the Arduino IDE installed and your board connected to it. The Elegoo manual has step by step with screenshots.
Next learn to wire up an LED/Resistor on the breadboard and flash it using an Arduino sketch. Then go from there.
You also should start working through some beginner tutorials on the web to learn about voltage, current, Ohm's Law and other essential fundamentals.
At some point in time if you continue in this it is essential to know how to solder.
xcrun is a tool for managing Xcode and command lines versions on your Mac. I’ve xCode installed and up to date on my Mac and never seen this.if the Arduino IDE or CLI has dependencies on built in tools may be that triggers this. May be just installing the Command Line Tools for Xcode would solve it? Did you click install?