Hola a todos espero me puedan ayudar con mi problema.
estoy tratando de usar un codigo que descargue del Project Hub que se llama "Time_BOMB_Airsoft_GAME" pero no lo he podido hacer funcionar bien.
hice todas las conecciones tal y como se muestran en el diagrama y descargue y subi a la placa el codigo que descargue del mismo lugar, lo unico que cambien fue que en el proyecto original se utiliza una LCD comun y Yo uso una LCD con el modulo I2C, hice el cambio en el codigo de la libreria LiquidCrystal.h por la libreria LiquidCrystal_I2C.h pero la pantalla no muestra nada.
Ya revise el contraste de la LCD y revise las conecciones muchas veces. al subir el codigo a la placa me marca estos mensajes:
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:1:81: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* menu1[]={"Search&Destroy","Sabotage","Domination", "Configuration" };
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:1:81: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:1:81: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:1:81: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:2:79: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* menu2[]={"Game Config","Sound Config", "Relay Test", "Auto Test" };
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:2:79: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:2:79: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:2:79: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:3:19: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* GAME_TIME="Game Time:";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:4:19: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* BOMB_TIME="Bomb Time:";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:5:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ZERO_MINUTES="00 minutes";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:6:18: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ARM_TIME="Arm Time:";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:7:19: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ZERO_SECS="00 seconds";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:8:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ENABLE_SOUND="Enable Sound?";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:9:20: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* YES_OR_NOT="A : Yes B : No";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:10:25: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ENABLE_RELAYPIN="Enable Relay?";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:11:21: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ENABLE_CODE="Enable Code Arm?";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:12:23: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* GAME_TIME_TOP="GAME TIME";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:13:23: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ARMING_BOMB = "ARMING BOMB";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:14:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* ENTER_CODE = "Enter Code";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:15:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* CODE_ERROR = "Code Error!";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:16:22: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* BOMB_ARMED = "BOMB ARMED";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:17:25: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* DETONATION_IN = "DETONATION IN";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:18:21: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* DISARMING = "DISARMING BOMB" ;
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:19:18: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* DISARM = "DISARMING";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:20:21: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* GAME_OVER = " GAME OVER! ";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:21:25: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* DEFENDERS_WIN = " DEFENDERS WIN ";
^
C:\Users\Usuario1\Desktop\Time_BOMB_Airsoft_GAME_V1.0\lang.ino:22:24: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
char* SABOTAGE_FAIL= "SABOTAGE FAIL!";
^
El Sketch usa 20844 bytes (64%) del espacio de almacenamiento de programa. El máximo es 32256 bytes.
Las variables Globales usan 1385 bytes (67%) de la memoria dinámica, dejando 663 bytes para las variables locales. El máximo es 2048 bytes.
busque en internet y encontre que no son errores que solo son avisos y que no deberian causar problemas.
les agradeceria su ayuda para solucionar esto
gracias