Error saying i have an extra "`" in my code!

i have been having trouble with an error i cant seem to locate, though the compiler obviously did cause i know its there. it is contained in a fairly long function, and i think it has something to do with the libraies im using. it claims there is an extra "" in my code, though i know there is not any ""s in my code. here is my function:

(just for reference, line 1 of my function is line 70)

void load_lives(int lives) {
  if (lives == 3) {
    //heart1
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9, mylcd.Get_Display_Height()-4,`11, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8, mylcd.Get_Display_Height()-5, 12, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7, mylcd.Get_Display_Height()-6, 13, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6, mylcd.Get_Display_Height()-7, 14, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5, mylcd.Get_Display_Height()-8, 15, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-9, 16, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-10, 17, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-11, 17, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-12, 9, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11, mylcd.Get_Display_Height()-12, 17, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-13, 8, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12, mylcd.Get_Display_Height()-13, 17, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-14, 7, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13, mylcd.Get_Display_Height()-14, 16, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart2
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18, mylcd.Get_Display_Height()-4,`11+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18, mylcd.Get_Display_Height()-5, 12+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18, mylcd.Get_Display_Height()-6, 13+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18, mylcd.Get_Display_Height()-7, 14+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18, mylcd.Get_Display_Height()-8, 15+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-9, 16+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-10, 17+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-11, 17+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-12, 9+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18, mylcd.Get_Display_Height()-12, 17+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-13, 8+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18, mylcd.Get_Display_Height()-13, 17+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-14, 7+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18, mylcd.Get_Display_Height()-14, 16+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart3
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18+18, mylcd.Get_Display_Height()-4,`11+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18+18, mylcd.Get_Display_Height()-5, 12+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18+18, mylcd.Get_Display_Height()-6, 13+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18+18, mylcd.Get_Display_Height()-7, 14+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18+18, mylcd.Get_Display_Height()-8, 15+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-9, 16+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-10, 17+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-11, 17+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-12, 9+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18+18, mylcd.Get_Display_Height()-12, 17+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-13, 8+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18+18, mylcd.Get_Display_Height()-13, 17+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-14, 7+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18+18, mylcd.Get_Display_Height()-14, 16+18+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
  }
  else if (lives == 2) {
    //heart1
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9, mylcd.Get_Display_Height()-4,`11, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8, mylcd.Get_Display_Height()-5, 12, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7, mylcd.Get_Display_Height()-6, 13, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6, mylcd.Get_Display_Height()-7, 14, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5, mylcd.Get_Display_Height()-8, 15, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-9, 16, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-10, 17, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-11, 17, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-12, 9, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11, mylcd.Get_Display_Height()-12, 17, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-13, 8, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12, mylcd.Get_Display_Height()-13, 17, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-14, 7, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13, mylcd.Get_Display_Height()-14, 16, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart2
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18, mylcd.Get_Display_Height()-4,`11+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18, mylcd.Get_Display_Height()-5, 12+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18, mylcd.Get_Display_Height()-6, 13+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18, mylcd.Get_Display_Height()-7, 14+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18, mylcd.Get_Display_Height()-8, 15+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-9, 16+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-10, 17+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-11, 17+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-12, 9+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18, mylcd.Get_Display_Height()-12, 17+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-13, 8+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18, mylcd.Get_Display_Height()-13, 17+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-14, 7+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18, mylcd.Get_Display_Height()-14, 16+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart3
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18+18, mylcd.Get_Display_Height()-4,`11+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18+18, mylcd.Get_Display_Height()-5, 12+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18+18, mylcd.Get_Display_Height()-6, 13+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18+18, mylcd.Get_Display_Height()-7, 14+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18+18, mylcd.Get_Display_Height()-8, 15+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-9, 16+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-10, 17+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-11, 17+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-12, 9+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18+18, mylcd.Get_Display_Height()-12, 17+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-13, 8+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18+18, mylcd.Get_Display_Height()-13, 17+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-14, 7+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18+18, mylcd.Get_Display_Height()-14, 16+18+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
  }
  else if (lives == 1) {
    //heart1
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(RED);
    mylcd.Draw_Pixel(10, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9, mylcd.Get_Display_Height()-4,`11, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8, mylcd.Get_Display_Height()-5, 12, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7, mylcd.Get_Display_Height()-6, 13, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6, mylcd.Get_Display_Height()-7, 14, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5, mylcd.Get_Display_Height()-8, 15, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-9, 16, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-10, 17, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-11, 17, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-12, 9, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11, mylcd.Get_Display_Height()-12, 17, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3, mylcd.Get_Display_Height()-13, 8, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12, mylcd.Get_Display_Height()-13, 17, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4, mylcd.Get_Display_Height()-14, 7, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13, mylcd.Get_Display_Height()-14, 16, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart2
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(LIGHT_GREY);
    mylcd.Draw_Pixel(10+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18, mylcd.Get_Display_Height()-4,`11+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18, mylcd.Get_Display_Height()-5, 12+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18, mylcd.Get_Display_Height()-6, 13+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18, mylcd.Get_Display_Height()-7, 14+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18, mylcd.Get_Display_Height()-8, 15+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-9, 16+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-10, 17+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-11, 17+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-12, 9+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18, mylcd.Get_Display_Height()-12, 17+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18, mylcd.Get_Display_Height()-13, 8+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18, mylcd.Get_Display_Height()-13, 17+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18, mylcd.Get_Display_Height()-14, 7+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18, mylcd.Get_Display_Height()-14, 16+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
    //heart3
    mylcd.Set_Draw_color(BLACK);
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-2);//1st layer
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-3);//2nd layer
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-4);//3rd layer
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-5);//4th layer
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-6);//5th layer
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-7);//6th layer
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-8);//7th layer
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-9);//8th layer
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-10);//9th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-11);//10th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-12);//11th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Draw_Pixel(2+18+18, mylcd.Get_Display_Height()-13);//12th layer
    mylcd.Draw_Pixel(18+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(11+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(9+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Draw_Pixel(17+18+18, mylcd.Get_Display_Height()-14);//13th layer
    mylcd.Draw_Pixel(3+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(8+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(12+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Draw_Pixel(4+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(5+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(6+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(7+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(13+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(14+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(15+18+18, mylcd.Get_Display_Height()-15);
    mylcd.Draw_Pixel(16+18+18, mylcd.Get_Display_Height()-15);
    
    mylcd.Set_Draw_color(LIGHT_GREY);
    mylcd.Draw_Pixel(10+18+18, mylcd.Get_Display_Height()-3);
    mylcd.Fill_Rectangle(9+18+18, mylcd.Get_Display_Height()-4,`11+18+18, mylcd.Get_Display_Height()-4);
    mylcd.Fill_Rectangle(8+18+18, mylcd.Get_Display_Height()-5, 12+18+18, mylcd.Get_Display_Height()-5);
    mylcd.Fill_Rectangle(7+18+18, mylcd.Get_Display_Height()-6, 13+18+18, mylcd.Get_Display_Height()-6);
    mylcd.Fill_Rectangle(6+18+18, mylcd.Get_Display_Height()-7, 14+18+18, mylcd.Get_Display_Height()-7);
    mylcd.Fill_Rectangle(5+18+18, mylcd.Get_Display_Height()-8, 15+18+18, mylcd.Get_Display_Height()-8);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-9, 16+18+18, mylcd.Get_Display_Height()-9);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-10, 17+18+18, mylcd.Get_Display_Height()-10);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-11, 17+18+18, mylcd.Get_Display_Height()-11);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-12, 9+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(11+18+18, mylcd.Get_Display_Height()-12, 17+18+18, mylcd.Get_Display_Height()-12);
    mylcd.Fill_Rectangle(3+18+18, mylcd.Get_Display_Height()-13, 8+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(12+18+18, mylcd.Get_Display_Height()-13, 17+18+18, mylcd.Get_Display_Height()-13);
    mylcd.Fill_Rectangle(4+18+18, mylcd.Get_Display_Height()-14, 7+18+18, mylcd.Get_Display_Height()-14);
    mylcd.Fill_Rectangle(13+18+18, mylcd.Get_Display_Height()-14, 16+18+18, mylcd.Get_Display_Height()-14);
    
    mylcd.Set_Draw_color(WHITE);
    
  }
}

and here is the error log i get when compiling:

FreeFall_0_2.ino:115:5: error: stray ‘`’ in program
FreeFall_0_2.ino:175:5: error: stray ‘`’ in program
FreeFall_0_2.ino:235:5: error: stray ‘`’ in program
FreeFall_0_2.ino:297:5: error: stray ‘`’ in program
FreeFall_0_2.ino:357:5: error: stray ‘`’ in program
FreeFall_0_2.ino:417:5: error: stray ‘`’ in program
FreeFall_0_2.ino:479:5: error: stray ‘`’ in program
FreeFall_0_2.ino:539:5: error: stray ‘`’ in program
FreeFall_0_2.ino:599:5: error: stray ‘`’ in program

Please Help!!!

Ctrl + F and search the character ` in your code.
I found 9.

oh man…

thanks. i did have a bunch. their just practically invisible so i didnt see them.

thanks for teaching me the shortcut though… :upside_down_face:

Hint: When you get this message: “FreeFall_0_2.ino:479:5: error: stray ‘`’ in program” Look at the number after .ino: that is the approximate line number the error is at, it may be a few before or after but in that area. In this example line 479.

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