fixed it (for reference) sorry it is tottaly different than what you did:
// include the library code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("arduino pingpong");
}
void loop() {
// set the cursor to column 0, line 1
// (note: line 1 is the second row, since counting begins with 0):
;lcd.setCursor(0, 0);
;lcd.clear
();lcd.print("[ o ]")
;delay(500)
;lcd.clear()
;lcd.print("PING PONG");
;delay(500)
;lcd.clear()
;lcd.print("[ o ]");
;lcd.setCursor(0, 1);
;lcd.print(" GO! ");
;lcd.setCursor(0, 0)
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
//change dirction
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o ]");
;delay(10)
;lcd.clear()
;lcd.print("[ o]");
;delay(10)
;lcd.clear()
;}