Errore di compilazione librerie display grafico 128x64

Salve a tutti,
sono nuovo qui, mi sono iscritto per esporre un problema che non riesco a risolvere... Ho comprato da poco un display lcd grafico 128x64 della winstar modello 12864A, e per usarlo con arduino uno mi pare di aver capito che la libreria che dovevo scaricare era la Ks0108 correggetemi se sbaglio. Il programma che ho provato a compilare è l'esempio che ho trovato nella cartella della libreria:

/*
 * GLCDexample
 *
 * Basic test code for the Arduino KS0108 GLCD library.
 * This code exercises a range of graphic functions supported
 * by the library and is an example of its use.
 * It also gives an indication of performance, showing the
 *  number of frames drawn per second.  
 */

#include <ks0108.h>
#include "Arial14.h"         // proportional font
#include "SystemFont5x7.h"   // system font
#include "ArduinoIcon.h"     // bitmap 

unsigned long startMillis;
unsigned int loops = 0;
unsigned int iter = 0;

void setup(){
  delay(500);                // allow time for LCD to reset
  GLCD.Init(NON_INVERTED);   // initialise the library, non inverted writes pixels onto a clear screen
  GLCD.ClearScreen();  
  GLCD.DrawBitmap(ArduinoIcon, 32,0, BLACK); //draw the bitmap at the given x,y position
  GLCD.SelectFont(System5x7); // switch to fixed width system font 
  countdown(5); 
  GLCD.ClearScreen();
  introScreen();              // show some intro stuff 
  GLCD.ClearScreen();
}

void introScreen(){
  GLCD.SelectFont(Arial_14); // you can also make your own fonts, see playground for details   
  GLCD.GotoXY(20, 2);
  GLCD.Puts("GLCD  version  ");
  GLCD.PrintNumber(GLCD_VERSION);
  GLCD.DrawRoundRect(16,0,99,18, 5, BLACK);  // rounded rectangle around text area   
  GLCD.SelectFont(System5x7); // switch to fixed width system font 
  showCharacters();
  countdown(5);
}

void showCharacters(){
  byte line = 3; // start on the fourth line 
  for(byte c = 32; c <=127; c++){
     if( (c-32) % 20 == 0)
         GLCD.CursorTo(1,line++);  // CursorTo is used for fixed width system font
     GLCD.PutChar(c);    
  }   
}

void drawSpinner(byte pos, byte x, byte y) {   
  // this draws an object that appears to spin
  switch(pos % 8) {
  case 0 : GLCD.DrawLine( x, y-8, x, y+8, BLACK); break;
  case 1 : GLCD.DrawLine( x+3, y-7, x-3, y+7, BLACK);  break;
  case 2 : GLCD.DrawLine( x+6, y-6, x-6, y+6, BLACK);  break;
  case 3 : GLCD.DrawLine( x+7, y-3, x-7, y+3, BLACK);  break;
  case 4 : GLCD.DrawLine( x+8, y, x-8, y, BLACK);  break;
  case 5 : GLCD.DrawLine( x+7, y+3, x-7, y-3, BLACK);  break;
  case 6 : GLCD.DrawLine( x+6, y+6, x-6, y-6, BLACK);  break; 
  case 7 : GLCD.DrawLine( x+3, y+7, x-3, y-7, BLACK);  break;
  } 
}

void countdown(int count){
    while(count--){  // do countdown  
     GLCD.CursorTo(0,1);   // first column, second row (offset is from 0)
     GLCD.PutChar(count + '0');
     delay(1000);  
  }  
}

void  loop(){   // run over and over again
  iter = 0;
  startMillis = millis();
  while( millis() - startMillis < 1000){ // loop for one second
    GLCD.DrawRect(0, 0, 64, 61, BLACK); // rectangle in left side of screen
    GLCD.DrawRoundRect(68, 0, 58, 61, 5, BLACK);  // rounded rectangle around text area   
    for(int i=0; i < 62; i += 4)
      GLCD.DrawLine(1,1,63,i, BLACK);  // draw lines from upper left down right side of rectangle  
    GLCD.DrawCircle(32,31,30,BLACK);   // draw circle centered in the left side of screen  
    GLCD.FillRect(92,40,16,16, WHITE); // clear previous spinner position  
    drawSpinner(loops++,100,48);       // draw new spinner position
    //GLCD.FillRect(24,txtLINE3,14,14, WHITE);  // clear text area that will be drawn below 
    GLCD.CursorTo(5,5);               // locate curser for printing text
    GLCD.PrintNumber(++iter);         // print current iteration at the current cursor position 
  } 
  // display number of iterations in one second
  GLCD.ClearScreen();               // clear the screen  
  GLCD.CursorTo(14,2);              // positon cursor  
  GLCD.Puts("FPS= ");               // print a text string
  GLCD.PrintNumber(iter);           // print a number 
}

ma restituiva i seguenti errori di compilazione:

/Users/Sosu/Documents/Arduino/libraries/ks0108/ks0108.cpp: In member function 'void ks0108::Init(boolean)':
/Users/Sosu/Documents/Arduino/libraries/ks0108/ks0108.cpp:505: error: 'OUTPUT' was not declared in this scope
/Users/Sosu/Documents/Arduino/libraries/ks0108/ks0108.cpp:505: error: 'pinMode' was not declared in this scope
/Users/Sosu/Documents/Arduino/libraries/ks0108/ks0108.cpp:511: error: 'delay' was not declared in this scope

mi sapreste gentilmente aiutare?
grazie in anticipo :slight_smile:

Ciao e benvenuto. Leggi bene il regolamento e posta usando la lingua appropriata alla sezione in cui stai scrivendo, nella sezione internazionale si usa l'inglese.
Inoltre il codice si include usando gli appositi tag (vedi le modifiche che ho apportato al tuo post).

Hai ragione grazie, ora ho letto tutto :slight_smile: