i'm using standard EthernetShield on multiple arduino boards (diecimila, duemilanove with atmega328, uno, mega 2560) and experiencing strange problem.
Example WebServer script works without problems, dhcp works, i can ping arduino but Web Client examples only works in local network, i don't get any response from servers outside it.
Tried all of the arduinos, tried connecting without router but nothing seems to help. Arduino get's ip from dhcp (tried manualy specifying ip, dns, gateway, netmask), makes request, but that's all).
Web Client examples only works in local network, i don't get any response from servers outside it.
Simple client test code you can try.
//zoomkat 9-22-12
//simple client test
//for use with IDE 1.0.1
//with DNS, DHCP, and Host
//open serial monitor and send an e to test
//for use with W5100 based ethernet shields
#include <SPI.h>
#include <Ethernet.h>
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //physical mac address
char serverName[] = "web.comporium.net"; // zoomkat's test web page server
EthernetClient client;
//////////////////////
void setup(){
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// no point in carrying on, so do nothing forevermore:
while(true);
}
Serial.begin(9600);
Serial.println("Better client test 9/22/12"); // so I can keep track of what is loaded
Serial.println("Send an e in serial monitor to test"); // what to do to test
}
void loop(){
// check for serial input
if (Serial.available() > 0) //if something in serial buffer
{
byte inChar; // sets inChar as a byte
inChar = Serial.read(); //gets byte from buffer
if(inChar == 'e') // checks to see byte is an e
{
sendGET(); // call sendGET function below when byte is an e
}
}
}
//////////////////////////
void sendGET() //client function to send/receive GET request data.
{
if (client.connect(serverName, 80)) { //starts client connection, checks for connection
Serial.println("connected");
client.println("GET /~shb/arduino.txt HTTP/1.0"); //download text
client.println("Host: web.comporium.net");
client.println(); //end of get request
}
else {
Serial.println("connection failed"); //error message if no client connect
Serial.println();
}
while(client.connected() && !client.available()) delay(1); //waits for data
while (client.connected() || client.available()) { //connected or data available
char c = client.read(); //gets byte from ethernet buffer
Serial.print(c); //prints byte to serial monitor
}
Serial.println();
Serial.println("disconnecting.");
Serial.println("==================");
Serial.println();
client.stop(); //stop client
}
@billroy
code was example from ethernet library, unmodifided.
/*
Web client
This sketch connects to a website (http://www.google.com)
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
created 18 Dec 2009
modified 9 Apr 2012
by David A. Mellis
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress server(173,194,33,104); // Google
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
EthernetClient client;
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection:
if (Ethernet.begin(mac) == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// no point in carrying on, so do nothing forevermore:
for(;;)
;
}
// give the Ethernet shield a second to initialize:
delay(1000);
Serial.println("connecting...");
// if you get a connection, report back via serial:
if (client.connect(server, 80)) {
Serial.println("connected");
// Make a HTTP request:
client.println("GET /search?q=arduino HTTP/1.0");
client.println();
}
else {
// kf you didn't get a connection to the server:
Serial.println("connection failed");
}
}
void loop()
{
// if there are incoming bytes available
// from the server, read them and print them:
if (client.available()) {
char c = client.read();
Serial.print(c);
}
// if the server's disconnected, stop the client:
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting.");
client.stop();
// do nothing forevermore:
for(;;)
;
}
}
Still smells like a gateway configuration issue. A quick test might be to explicitly initialize the gateway using the "Ethernet.begin(mac, ip, dns, gateway); " form of the ethernet.begin call.
Your earlier post about capturing the network traffic is a good next step. WireShark isn't too hard to set up if you have a PC on that network segment.
maptnh: @billroy
code was example from ethernet library, unmodifided.
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
You said unmodified, but you do realise you have to modify this part to set your device MAC address?
The other thing is, might you have your router set for security where you need to specify allowed MAC addresses?
Client test code that allows for specifying ip addresses.
//zoomkat 4-04-12
//simple client test
//for use with IDE 1.0
//open serial monitor and send an e to test
//for use with W5100 based ethernet shields
//note that the below bug fix may be required
// http://code.google.com/p/arduino/issues/detail?id=605
//the arduino lan IP address { 192, 168, 1, 102 } may need
//to be modified modified to work with your router.
#include <SPI.h>
#include <Ethernet.h>
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //physical mac address
byte ip[] = { 192, 168, 1, 102 }; // ip in lan assigned to arduino
//byte gateway[] = { 192, 168, 1, 1 }; // internet access via router
//byte subnet[] = { 255, 255, 255, 0 }; //subnet mask
byte myserver[] = { 208, 104, 2, 86 }; // zoomkat web page server IP address
EthernetClient client;
//////////////////////
void setup(){
Ethernet.begin(mac, ip);
//Ethernet.begin(mac, ip, gateway, gateway, subnet);
Serial.begin(9600);
Serial.println("Better client test 4/04/12"); // so I can keep track of what is loaded
Serial.println("Send an e in serial monitor to test"); // what to do to test
}
void loop(){
// check for serial input
if (Serial.available() > 0) //if something in serial buffer
{
byte inChar; // sets inChar as a byte
inChar = Serial.read(); //gets byte from buffer
if(inChar == 'e') // checks to see byte is an e
{
sendGET(); // call sendGET function below when byte is an e
}
}
}
//////////////////////////
void sendGET() //client function to send/receive GET request data.
{
if (client.connect(myserver, 80)) { //starts client connection, checks for connection
Serial.println("connected");
client.println("GET /~shb/arduino.txt HTTP/1.0"); //download text
client.println(); //end of get request
}
else {
Serial.println("connection failed"); //error message if no client connect
Serial.println();
}
while(client.connected() && !client.available()) delay(1); //waits for data
while (client.connected() || client.available()) { //connected or data available
char c = client.read(); //gets byte from ethernet buffer
Serial.print(c); //prints byte to serial monitor
}
Serial.println();
Serial.println("disconnecting.");
Serial.println("==================");
Serial.println();
client.stop(); //stop client
}