/*
Web Server
A simple web server that shows the value of the analog input pins.
using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 4 Sep 2010
by Tom Igoe
*/
#include <SPI.h>
#include <Client.h>
#include <Ethernet.h>
#include <Server.h>
#include <Udp.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = { 0x90, 0xA2, 0xDA, 0x00, 0x15, 0x18 };
byte ip[] = { 192,168,1, 64 };
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
Server server(80);
void setup()
{
// start the Ethernet connection and the server:
Ethernet.begin(mac, ip);
server.begin();
}
void loop()
{
// listen for incoming clients
Client client = server.available();
if (client) {
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println();
// output the value of each analog input pin
for (int analogChannel = 0; analogChannel < 6; analogChannel++) {
client.print("analog input ");
client.print(analogChannel);
client.print(" is ");
client.print(analogRead(analogChannel));
client.println("
");
}
client.stop();
break;
}
if (c == '\n') {
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != '\r') {
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);
// close the connection:
client.stop();
}
}
Ye its mad the ip address on my router was 192.168.1.64 and when I set this up in code the application didn't work so I changed the ip address in the code to 192.168.1.70 and everything works.
Sure. To use zoomkat's analogy: think of it as having the phones for Domino's and the gas station plugged into the same phone line. Whether you get a pizza clerk or a mechanic when you dial the number depends on the luck of who picks up first. Sometimes you get the one you were hoping for, sometimes you don't.
Changing the IP address of the Arduino is just like changing the line the Domino's phone is plugged into: you may have a little confusion while everyone gets their phone directories (or, on your LAN, ARP tables) straightened out, but eventually everybody starts dialing the right number to get gas for themselves or for their cars