Bonjour j'ai créer une voie qui se lance quand j'appuis sur un bouton, mais quand il est actionner la voie ce lance en boucle et ne s'arrête pas.
#include <talkietz.h>
const byte Button_Marche = 8;
char DIO_Buzzer = 3; //enceinte
long etatButton_Marche = HIGH;
const unsigned char PS_16 = (1 << ADPS2);
const unsigned char PS_32 = (1 << ADPS2) | (1 << ADPS0);
const unsigned char PS_64 = (1 << ADPS2) | (1 << ADPS1);
const unsigned char PS_128 = (1 << ADPS2) | (1 << ADPS1) | (1 << ADPS0);
Talkie voice;
//ok
const uint8_t spW089587 [] PROGMEM = {0xA3, 0x74, 0xBA, 0xD7, 0x95, 0xF3, 0xAD, 0xD2, 0xE9, 0x2F, 0xE2, 0x5C, 0x77, 0x32, 0xCF, 0xAF, 0x99, 0x33, 0xDD, 0x48, 0x5D, 0x1A, 0x86, 0xEC, 0xD6, 0xAE, 0xF4, 0x9D, 0xC1, 0x27, 0x94, 0xB2, 0x4A, 0xEA, 0x30, 0x8E, 0xB2, 0x03, 0xC3, 0xDB, 0xCD, 0x2D, 0x4C, 0x1D, 0x9F, 0x62, 0x72, 0x56, 0xEB, 0xAA, 0x73, 0xA6, 0xA5, 0x99, 0x75, 0x6A, 0xD6, 0x99, 0x86, 0x61, 0xD1, 0xEE, 0x5B, 0x67, 0xE9, 0x0A, 0x2D, 0x7B, 0x6A, 0x9F, 0xB5, 0x09, 0x96, 0x9C, 0xA9, 0x5C, 0xA8, 0x4C, 0x39, 0x77, 0x2A, 0xB0, 0xA3, 0x12, 0x95, 0xBC, 0x0D, 0x41, 0x0F};
//attention
const uint8_t spW010458 [] PROGMEM = {0xA7, 0x2C, 0xAE, 0xBA, 0xD4, 0x27, 0x9F, 0x32, 0xD7, 0x4A, 0xB3, 0x8E, 0x7C, 0x8A, 0x66, 0xA2, 0x82, 0x2B, 0xD1, 0xC9, 0xBB, 0x95, 0x34, 0x8F, 0xD8, 0x27, 0x6B, 0x5A, 0x5C, 0xDD, 0x66, 0x9B, 0x2A, 0x63, 0xB1, 0x48, 0x4B, 0x0C, 0x0E, 0x18, 0xDC, 0xF4, 0x44, 0x93, 0x9B, 0xB9, 0x86, 0x95, 0x13, 0x27, 0xDE, 0x2D, 0xA2, 0x9D, 0x4F, 0x9C, 0xE8, 0x34, 0x0B, 0x77, 0x3E, 0x71, 0x26, 0x5E, 0x95, 0xD0, 0x66, 0x25, 0x91, 0x66, 0xA6, 0x69, 0xE2, 0x95, 0x0E, 0xA8, 0xC9, 0x22, 0x69, 0x4E, 0xFE, 0x9D, 0x96, 0x92, 0xC8, 0x59, 0xC1, 0x6F, 0x99, 0x13, 0x1A, 0x79, 0x35, 0xFF, 0x4C, 0x4C, 0x49, 0x92, 0xD5, 0xFC, 0xB7, 0x3D, 0xE5, 0x66, 0x56, 0xF4, 0xC7, 0x4D, 0x67, 0x9A, 0x5D, 0xD1, 0x5F, 0x77, 0x55, 0x61, 0x26, 0x01, 0x77, 0x8C, 0x25, 0x60, 0xCF, 0xD6, 0xD3, 0x8E, 0x24, 0x42, 0x1E, 0x4D, 0xCE, 0x58, 0x2C, 0x4B, 0x4C, 0xB6, 0x3A, 0x73, 0x32, 0x6A, 0x96, 0xB6, 0x78, 0xAD, 0xD1, 0x59, 0xB2, 0xC6, 0x9C, 0xB1, 0x07, 0x6E, 0x13, 0x22, 0x49, 0xDB, 0x11, 0x48, 0x4D, 0x18, 0xDB, 0x29, 0x57, 0x20, 0x35, 0xE6, 0x62, 0xBB, 0xDC, 0x81, 0x45, 0x7B, 0x68, 0xE4, 0x07};
//prêt
const uint8_t spW101286 [] PROGMEM = {0xAB, 0xA8, 0xAE, 0x3D, 0x43, 0x2C, 0x9D, 0xA2, 0xAA, 0x0B, 0x15, 0x0B, 0x7D, 0x8A, 0xA6, 0x3F, 0xD9, 0xCC, 0xCA, 0x29, 0x4B, 0x1C, 0x13, 0x09, 0x3B, 0xA7, 0x6B, 0x3A, 0xDD, 0x39, 0x6B, 0x9F, 0xA9, 0xB8, 0x74, 0xE9, 0x0C, 0x73, 0x96, 0x12, 0x42, 0x73, 0x22, 0xCE, 0xD9, 0x8A, 0x8E, 0x88, 0x1A, 0xB3, 0xE7, 0x68, 0x5A, 0x22, 0xAA, 0x23, 0x9D, 0xAB, 0x6B, 0xE7, 0xEC, 0x32, 0xA3, 0x00, 0xCC, 0x2C, 0xE1, 0x01};
//pilote
const uint8_t spW095753 [] PROGMEM = {0x06, 0xB0, 0xDA, 0x9D, 0xD0, 0xCE, 0xB8, 0x55, 0x4F, 0x93, 0x93, 0xAC, 0x5A, 0xA1, 0x42, 0x72, 0x4E, 0xB2, 0x5B, 0x32, 0xB0, 0x3A, 0x39, 0xD9, 0xC0, 0x22, 0x56, 0x33, 0xFB, 0xE4, 0x1D, 0x91, 0x67, 0x4F, 0xA5, 0x53, 0x0C, 0x2E, 0xAC, 0x55, 0x8D, 0x4F, 0xDF, 0x11, 0xC5, 0x74, 0xD6, 0x3C, 0x53, 0xC3, 0x1C, 0x9E, 0x59, 0xE7, 0xCC, 0x45, 0x6A, 0x78, 0xE6, 0xCC, 0xB3, 0x16, 0x6D, 0xA9, 0x96, 0xB3, 0xCE, 0x96, 0x55, 0x94, 0x6A, 0xCC, 0x3A, 0x7B, 0x65, 0xDA, 0xED, 0x5C, 0xEB, 0x94, 0x95, 0x7A, 0x99, 0x67, 0xA5, 0x51, 0x36, 0x16, 0x46, 0x12, 0x93, 0x58, 0xE9, 0x91, 0x8B, 0x78, 0xD6, 0x86, 0x07};
//regardez
const uint8_t spW108538 [] PROGMEM = {0x67, 0xC8, 0x22, 0x5A, 0xA5, 0xD2, 0x9C, 0x29, 0x8B, 0x2E, 0x65, 0x6F, 0x77, 0xC6, 0xA4, 0xA6, 0x98, 0xB3, 0xED, 0x69, 0x93, 0xE8, 0x32, 0xF6, 0x34, 0xA7, 0xCE, 0xB2, 0xCA, 0xD8, 0xD2, 0x9E, 0xB2, 0x0A, 0xAF, 0x50, 0xF5, 0x76, 0xF2, 0xCA, 0xAC, 0xDD, 0x3C, 0xEB, 0xC9, 0x32, 0xF5, 0xB0, 0xE8, 0x34, 0x27, 0xAF, 0x46, 0xC9, 0x3A, 0x5C, 0xB5, 0x3C, 0x4A, 0xB6, 0x3E, 0xB3, 0xBC, 0xAA, 0xA1, 0x45, 0x28, 0xB2, 0xCA, 0x69, 0xBB, 0x12, 0xE1, 0xEA, 0x4A, 0xA7, 0x6B, 0x41, 0x85, 0xA3, 0x6A, 0x9F, 0xAE, 0x05, 0x57, 0xB5, 0x88, 0x75, 0xBA, 0xE6, 0xC2, 0x55, 0x23, 0xF2, 0xE9, 0x87, 0x0A, 0x77, 0x95, 0xD8, 0x67, 0x6C, 0xA2, 0x5D, 0xC4, 0x6B, 0x9D, 0xB1, 0x88, 0x72, 0x55, 0xAF, 0x7D, 0x86, 0x2A, 0xC3, 0x43, 0xA4, 0xCE, 0x19, 0x8A, 0x2C, 0x57, 0xF2, 0xD9, 0x00, 0xE0, 0x00, 0x22, 0xCB, 0xCE, 0x5A, 0x89, 0xB8, 0x4F, 0x4D, 0x3A, 0x7B, 0x92, 0xEA, 0xB9, 0x53, 0xE9, 0x9C, 0x9D, 0x91, 0xFB, 0xD4, 0xAC, 0x73, 0x35, 0xCA, 0x9E, 0xDB, 0x13, 0xD7, 0xDA, 0xB8, 0x88, 0xDF, 0x4C, 0x1C, 0x7F, 0x65, 0x22, 0xB1, 0x5B, 0x11, 0x1E};
//les
const uint8_t spW076505 [] PROGMEM = {0x6D, 0xCC, 0x09, 0xB8, 0x32, 0x93, 0x8E, 0x31, 0x17, 0xB0, 0xD6, 0x5A, 0x7A, 0x86, 0x9C, 0x91, 0xCB, 0xB3, 0xDD, 0x98, 0x22, 0x71, 0xB3, 0x9E, 0x5A, 0x6B, 0xC9, 0xD4, 0xCD, 0x27, 0x2A, 0x9D, 0xAD, 0x2B, 0x11, 0xAD, 0x9C, 0x75, 0xB6, 0xA1, 0x55, 0xA4, 0x7B, 0xD6, 0xD9, 0x87, 0x57, 0xC6, 0x99, 0x5A, 0x67, 0x1F, 0x4E, 0x89, 0x73, 0x66, 0xAD, 0xA3, 0x73, 0x66, 0xEB, 0xAD, 0x08, 0xF0};
//feu
const uint8_t spW056108 [] PROGMEM = {0x83, 0x9B, 0x61, 0xDA, 0xC5, 0xEA, 0x02, 0x04, 0xA0, 0xDB, 0xF0, 0x00, 0xF4, 0xD0, 0x06, 0x70, 0x9A, 0x24, 0xCD, 0x3D, 0xA3, 0xD1, 0x5A, 0xAC, 0x0B, 0xF3, 0xAE, 0x58, 0x67, 0x75, 0xBA, 0xC2, 0x3B, 0x1B, 0x9E, 0x2D, 0xF0, 0xC8, 0x28, 0x6F, 0x05, 0xF0};
void setup() {
// put your setup code here, to run once:
pinMode(Button_Marche, INPUT); // met la broche le bouton en entrée
ADCSRA &= ~PS_128;
ADCSRA |= PS_16;
//Réglage des paramêtres de restitution vocale
voice.SetSpeed(810); //entre 0 et 1023 . augmenter la valeur pour augmenter la vitesse. Valeur normal=800
voice.SetPitch(700); //entre 0 et 1023 : Pitch normal=700. Augmenter pour rendre la voix plus aigue
voice.SetBending(50);//entre 0 et 1023 : 0=pas de distortion ; 512=ion maximale ; 1023=pas de distortion
voice.BendingOn();
//voice.BendingOff(); //Pas de distortion du son
}
void loop() {
// put your main code here, to run repeatedly:
int b = 0;
int a = digitalRead(Button_Marche);
while (a == b) {
voice.say(spW089587);
delay(500);
voice.say(spW010458);
delay(30);
voice.say(spW101286);
delay(30);
voice.say(spW095753);
delay(1800);
voice.say(spW108538);
voice.say(spW076505);
voice.say(spW056108);
}
(digitalWrite(DIO_Buzzer, LOW));
}
J'aimerais que cette voie ce lance quand j'appuis sur le bouton et quand elle a fini de parler elle s'arrête, et qu'elle se relance a la prochaine pression du bouton. Merci beaucoup