expected primary-expression before ')' token

Hi, I was recently viewing some old projects and couldn't figure out why am I getting this error message. Code for reference:

#include <Servo.h>
#define TRIG_PIN_LEFT A0
#define ECHO_PIN_LEFT A1
#define TRIG_PIN_RIGHT A2
#define ECHO_PIN_RIGHT A3
#define SAFETY_DISTANCE

Servo myServo_right, myServo_left;

float Sonar_Left() {
long duration;
float cm;

digitalWrite(TRIG_PIN_LEFT, LOW);
delayMicroseconds(2);
digitalWrite(TRIG_PIN_LEFT, HIGH);
delayMicroseconds(10);
digitalWrite(TRIG_PIN_LEFT, LOW);

duration = pulseIn(ECHO_PIN_LEFT, HIGH);
cm = (duration / 2) / 29.1;

return cm;
}

float Sonar_Right() {
long duration;
float cm;

digitalWrite(TRIG_PIN_RIGHT, LOW);
delayMicroseconds(2);
digitalWrite(TRIG_PIN_RIGHT, HIGH);
delayMicroseconds(10);
digitalWrite(TRIG_PIN_RIGHT, LOW);

duration = pulseIn(ECHO_PIN_RIGHT, HIGH);
cm = (duration / 2) / 29.1;

return cm;
}

void Forward() {
myServo_right.write(25);
myServo_left.write(25);
}

void Backward() {
myServo_right.write(155);
myServo_left.write(155);
}

void Left() {
myServo_right.write(0);
myServo_left.write(90);
}

void Right() {
myServo_right.write(95);
myServo_left.write(0);
}

void Avoid_Left() {
do {
Right(); // Keeps turning right until its clear from the obstacle.
} while (Sonar_Left() < SAFETY_DISTANCE);
}

void Avoid_Right() {
do {
Left(); // Keeps turning left until its clear from the obstacle.
} while (Sonar_Right() < SAFETY_DISTANCE);
}

void Avoid_Forward() { // This function was made to randomly decide whether it reverses left or right if there is an obstacle on front of him.
do {
int randNumber = random(2);
if (randNumber == 0) {
myServo_right.write(180);
myServo_left.write(90);
} else {
myServo_right.write(95);
myServo_left.write(180);
}
delay(500);
} while ((Sonar_Left() <= SAFETY_DISTANCE) && (Sonar_Right() <= SAFETY_DISTANCE));
}

void Carlito_Forward() { // I tried to make a special forward move type, but Carlito just bugs out when I try and run this code for him.
myServo_right.write(0);
myServo_left.write(90);
delay(500);
myServo_right.write(95);
myServo_left.write(0);
}

void Dance_Dance_Revolution() { // Dances. Used as a default in the switch loop in the loop() function.
int randNumber = random(5);
switch (randNumber) {
case 0:
myServo_right.write(0);
myServo_left.write(90);
break;
case 1:
myServo_right.write(95);
myServo_left.write(0);
break;
case 2:
myServo_right.write(180);
myServo_left.write(90);
break;
case 3:
myServo_right.write(95);
myServo_left.write(180);
break;
case 4:
myServo_right.write(0);
myServo_left.write(180);
break;
}
delay(500);
}

int Obstacle() {
int obstacle;

if (Sonar_Right() > SAFETY_DISTANCE && Sonar_Left() > SAFETY_DISTANCE)
obstacle = 0; // Moves Forward
else if (Sonar_Right() <= SAFETY_DISTANCE && Sonar_Left() <= SAFETY_DISTANCE)
obstacle = 1; // Moves Back
else if (Sonar_Right() <= SAFETY_DISTANCE && Sonar_Left() > SAFETY_DISTANCE)
obstacle = 2; // Turns Left
else if (Sonar_Right() > SAFETY_DISTANCE && Sonar_Left() <= SAFETY_DISTANCE)
obstacle = 3; // Turns Right

return obstacle;
}

void setup() {
Serial.begin(9600);

// Setting the inputs and outputs, without doing this, I will be unable to use the pins.
pinMode(TRIG_PIN_LEFT, OUTPUT);
pinMode(ECHO_PIN_LEFT, INPUT);
pinMode(TRIG_PIN_RIGHT, OUTPUT);
pinMode(ECHO_PIN_RIGHT, INPUT);

myServo_right.attach(10);
myServo_left.attach(9);
}

void loop() {
int obstacle = Obstacle();

switch (obstacle) {
case 0: Forward();
break;
case 1: Avoid_Forward();
break;
case 2: Avoid_Right();
break;
case 3: Avoid_Left();
break;
default: Dance_Dance_Revolution;
break;
}
/* float cm_left = Sonar_Left();
float cm_right = Sonar_Right();

Serial.print("CM Left: ");
Serial.println(cm_left);
Serial.print("CM Right: ");
Serial.println(cm_right); */
}

#define SAFETY_DISTANCE

Something missing?

I can't believe it...

Thank you very much!

That is a good reason why you should use 'const' variables instead of '#define' when naming constants. With a #define you can create all sorts of syntax errors. Not so much with const variables.