FONAFlashStringPtr

Yep. Thanks for pointing that out :smiley: My problem doesn't get nearly close to being solved however, in fact the rabbit hole goes deeper....

I'm reading the docs on PROGMEM at the moment, which only is more confusing...

I don't really understand why Arduino is D*cking around with strings this way. I do understand the whole memory issue but why not have the compiler-optimiser do this. ( If declared const, store in Flash. If not, don't ) Why creating all kinds of confusing macro's, typedefs and datatypes....