Und jetzt die billige:
#include <Streaming.h> // die Lib findest du selber ;-)
Stream &cout = Serial; // cout Emulation für "Arme"
struct Datensatz
{
uint8_t rainPixel[12];
int8_t changer[4];
};
Datensatz &readRainPixel(Datensatz &d)
{
for(uint8_t i = 0; i < 4; i++)
{
for(uint8_t j = 0; j < 3; j++)
{
d.rainPixel[i * j] = 1 + i + j;
}
uint8_t upsite = 1;
d.changer[i] = upsite + i;
}
return d;
}
template<typename T>void zeigsMir(T &array)
{
for(auto data : array)cout << data << endl;
}
void rain()
{
Datensatz d;
readRainPixel(d);
cout << F("rainPixel: ") << endl;
zeigsMir(d.rainPixel);
cout << endl;
cout << F("changer: ") << endl;
zeigsMir(d.changer);
cout << endl;
}
void setup()
{
Serial.begin(9600);
cout << F("Start: ") << F(__FILE__) << endl;
rain();
}
void loop()
{
}