Hi Guys,
There seems to be an issue with any code running on the M4 talking to the display.
I first noticed it with LVGL running on the M4, but it seems to effect everything.
You can replicate it with this code:
#include "Arduino_GigaDisplay_GFX.h"
#include "RPC.h"
GigaDisplay_GFX display;
void setup()
{
RPC.begin();
}
void loop()
{
display.fillScreen(0);
display.fillRect(0,0,100,100, 0xffff);
}