hello
recently I bought a serial lcd backpack from ebay for £1. I soldered the backpack to the arduino with the pin 1 and pin 16 corresponding to pin 1 and pin 16 on the arduino. I made the connections sdl to sdl and sda to sda with ground and live. I have downloaded the LiquidCrystal_I2C.h, it came with examples. the sketch doesn't have pin outs on it.
are pin connections done automatically somewhere in the background, or do I have to specify them myself?
if so, could some one please say, otherwise im stuck.
there is another library that allows you to create a software serial port as the pro mini only has one. I was thinking about using this.
anyone use this and what is the result?
thanks
simon
below is the code example, it says set the address but doesn't mention pin connections
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
#define BACKLIGHT_PIN 13
LiquidCrystal_I2C lcd(0x38); // Set the LCD I2C address
//LiquidCrystal_I2C lcd(0x38, BACKLIGHT_PIN, POSITIVE); // Set the LCD I2C address
// Creat a set of new characters
const uint8_t charBitmap[][8] = {
{ 0xc, 0x12, 0x12, 0xc, 0, 0, 0, 0 },
{ 0x6, 0x9, 0x9, 0x6, 0, 0, 0, 0 },
{ 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0, 0x0 },
{ 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0, 0x0 },
{ 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0, 0x0 },
{ 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0, 0x0 },
{ 0x0, 0x0, 0x0, 0x6, 0x9, 0x9, 0x6, 0x0 },
{ 0x0, 0x0, 0x0, 0xc, 0x12, 0x12, 0xc, 0x0 }
};
void setup()
{
int charBitmapSize = (sizeof(charBitmap ) / sizeof (charBitmap[0]));
// Switch on the backlight
pinMode ( BACKLIGHT_PIN, OUTPUT );
digitalWrite ( BACKLIGHT_PIN, HIGH );
lcd.begin(16,2); // initialize the lcd
for ( int i = 0; i < charBitmapSize; i++ )
{
lcd.createChar ( i, (uint8_t *)charBitmap[i] );
}
lcd.home (); // go home
lcd.print("Hello, ARDUINO ");
lcd.setCursor ( 0, 1 ); // go to the next line
lcd.print (" FORUM - fm ");
delay ( 1000 );
}
void loop()
{
lcd.home ();
// Do a little animation by writing to the same location
for ( int i = 0; i < 2; i++ )
{
for ( int j = 0; j < 16; j++ )
{
lcd.print (char(random(7)));
}
lcd.setCursor ( 0, 1 );
}
delay (200);
}