I'm working on a project that draws whatever user draws. So i need inverse kinematics for the scara robot arm that moves to desired x and y position received from the user input device. Im an computer science engineering student im not that much good at robotics and im a beginner in electronics, this is for my academics project. can someone help me with this.

Example 1:

Example 2:

Im an computer science engineering student ... this is for my academics project.

Excellent project, but it sounds like you are missing [u]some really important course prerequisites[/u].

Ask your professor which those might be; take the courses, and then you will be in a great position to write the code yourself.

That way you can actually make a contribution to society, rather than ask forum members to do your work for you.

Actually im at the end of the semester so i cant take courses right now. in my department they dont offer robotics or electronics courses for my department. I searched a lot in the internet and tried my things but nothing works and my teachers dont have much knwoledge in this field. I came here for the last try. Im not asking for the whole project just the IK part.

I wrote the below code.

int l1=15,l2=15,x,y;
float teta1,teta2;
void calc_IK(int x_ip,int y_ip);
void setup()
// put your setup code here, to run once:

void loop()
// put your main code here, to run repeatedly:
void calc_IK(int x_ip,int y_ip)

Please use code tags </> to present code.

I didn’t check your formulas, just two hints:

Use “const” with constant values, i.e. for I1 and I2 if these are constants.

calc_IK should accept floating point values, not integers. I’d drop the global x and y variables, and declare

void calc_IK(float x, float y);

And I’d add code to transform the calculated angles into the resulting positions of the robot arm, just to find out whether your calculations are correct.