Help with audio for a tabletop game

Hello,

I am building a table top game and I'm using the arduino uno with atmega328. What can I use for audio playback for various functions? Ex. the tabletop game starts, it ouputs "Welcome to...." and the game is finished it outputs "Game Over.." etc.

Suggested ISD chips, speakers, amps and etc?

Thanks!

I've used the Wave shield from Adafruit. Works great.

I already had a speaker, but they sell it in a package with a speaker, or alone as just the shield.

b6preme:
Hello,

I am building a table top game and I'm using the arduino uno with atmega328. What can I use for audio playback for various functions? Ex. the tabletop game starts, it ouputs "Welcome to...." and the game is finished it outputs "Game Over.." etc.

Suggested ISD chips, speakers, amps and etc?

Thanks!

for a cheap 'high quality' amp you could use one of these:
http://www.parts-express.com/pe/showdetl.cfm?Partnumber=300-385&utm_source=googleps
i've had tripath amps and that little sucker would power my two definitve technology tower speakers to a level that would fill my living room. of course the sensitivity on that those were pretty high.

here is another alternative to that wav shield:

for speakers. you could use this one
http://www.parts-express.com/pe/showdetl.cfm?Partnumber=297-428
its an amazing small speaker. if you put it in a .3l box (a chamber in your tabletop cabinet). it'll sound amazning
see build ideas here (Zaph|Audio)