So what i need is when i press a key on my keyboard it plays a soud file untile i remove my figer.
When i press "N" on my keyboard it would play the soud file and keep looping thro the soud file if it runs out of time. When i remove my figer from the "N" button from my keyboard it stops the soud file from playing
So this is what i have right now for controlling “N” button. I have not tried to implement what i want because i don’t know how to do it really. What i need is checking for a file on the os and taking the soud file from it. Play it when I press the button “N” and keep playing it. When i remove my finger/relase the button it well stop.
#include <Keyboard.h>
void setup() {
pinMode(2, INPUT_PULLUP);
// initialize control over the keyboard:
Keyboard.begin();
}
void loop() {
while (digitalRead(2) == LOW) {
Serial.print("Pressing n");
Keyboard.press('n');
}
delay(600);
Keyboard.releaseAll();
}
If you have a latte panda use the pc part to do your task, it has a lot more power than the Arduino bit . Just use the Arduino bit to handle any I/O and pass that information to the PC part using the internal coms connection.
If you have a keyboard connected , then that connects to the PC part , so you can just run a windows media player on that .
There is a lot of stuff on the latte forum , I’d check that too.