Help with video game controller using rotary encoder on the Arduino Leonardo

From the comments above about the Xinput library not supporting the rotary encoder, it appears that you currently do not have enough information on how to proceed. I suggest to post on gaming forums for advice, as the Arduino forum has a different focus.

It might be possible make the rotary coder "look like" some input that the library supports, but again, you will need detailed information about the expected data protocols.

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