I knew how to do this at one time but have since forgot. Where do I place the font file so the u8glib library can access it?
Just place the generated font into your sketch itself (copy/paste). Use the font name as argument for "setFont".
Oliver
I must have hit my head or something. In what fashion would I "place it in the sketch"?
The font should look like this:
const u8g_fntpgm_uint8_t u8g_font_4x6r[734] U8G_FONT_SECTION("u8g_font_4x6r") = {
1,4,6,0,255,5,1,3,1,250,32,127,255,5,255,5,
255,7,0,64,18,21,69,128,128,128,0,128,5,50,66,160,
160,2,69,69,160,240,160,240,160,1,54,70,64,224,192,32,
224,64,2,53,69,128,32,64,128,32,2,69,69,64,160,64,
160,80,21,18,66,128,128,17,38,70,64,128,128,128,128,64,
1,38,70,128,64,64,64,64,128,2,53,69,160,64,224,64,
160,2,53,69,64,64,224,64,64,1,34,66,64,128,4,49,
65,224,18,17,65,128,2,53,69,32,32,64,128,128,2,53,
69,64,160,224,160,64,2,53,69,64,192,64,64,224,2,53,
69,64,160,32,64,224,2,53,69,224,32,64,32,192,2,53,
69,160,160,224,32,32,2,53,69,224,128,192,32,192,2,53,
69,96,128,192,160,64,2,53,69,224,32,64,128,128,2,53,
69,96,160,64,160,192,2,53,69,64,160,96,32,192,18,20,
68,128,0,0,128,1,37,69,64,0,0,64,128,2,53,69,
32,64,128,64,32,3,51,67,224,0,224,2,53,69,128,64,
32,64,128,2,53,69,192,32,64,0,64,2,53,69,96,160,
160,128,96,2,53,69,64,160,224,160,160,2,53,69,192,160,
192,160,192,2,53,69,64,160,128,160,64,2,53,69,192,160,
160,160,192,2,53,69,224,128,192,128,224,2,53,69,224,128,
192,128,128,2,53,69,96,128,160,160,96,2,53,69,160,160,
224,160,160,2,53,69,224,64,64,64,224,2,53,69,32,32,
32,160,64,2,53,69,160,160,192,160,160,2,53,69,128,128,
128,128,224,2,53,69,160,224,224,160,160,2,53,69,32,160,
224,160,128,2,53,69,64,160,160,160,64,2,53,69,192,160,
192,128,128,1,54,70,64,160,160,160,64,32,2,53,69,192,
160,192,160,160,2,53,69,96,128,64,32,192,2,53,69,224,
64,64,64,64,2,53,69,160,160,160,160,224,2,53,69,160,
160,160,224,64,2,53,69,160,160,224,224,160,2,53,69,160,
160,64,160,160,2,53,69,160,160,64,64,64,2,53,69,224,
32,64,128,224,18,37,69,192,128,128,128,192,2,53,69,128,
128,64,32,32,2,37,69,192,64,64,64,192,5,50,66,64,
160,1,49,65,224,21,34,66,128,64,2,52,68,96,160,160,
96,2,53,69,128,192,160,160,192,2,52,68,96,128,128,96,
2,53,69,32,96,160,160,96,2,52,68,64,160,192,96,2,
53,69,32,64,224,64,64,1,53,69,96,160,96,32,192,2,
53,69,128,192,160,160,160,2,53,69,64,0,192,64,224,1,
54,70,32,0,32,32,32,192,2,53,69,128,160,192,160,160,
2,53,69,192,64,64,64,224,2,52,68,160,224,160,160,2,
52,68,192,160,160,160,2,52,68,64,160,160,64,1,53,69,
192,160,192,128,128,1,53,69,96,160,160,96,32,2,52,68,
160,192,128,128,2,52,68,96,192,32,192,2,53,69,64,224,
64,64,32,2,52,68,160,160,160,96,2,52,68,160,160,160,
64,2,52,68,160,160,224,160,2,52,68,160,64,64,160,1,
53,69,160,160,96,32,192,2,52,68,224,32,64,224,1,54,
70,32,64,192,64,64,32,18,21,69,128,128,128,128,128,1,
54,70,128,64,96,64,64,128,5,66,66,80,160,255};
This is plain c-code and can be pasted into your sketch file (.ino).
Here, the name is "u8g_font_4x6r", which can be used as argument for setFont.
Oliver
I see. Thank you.