Hi like this i think lol ![]()
[code]
#include <Wire.h>
#include <EEPROM.h>
#include <TFT_HX8357.h> // Hardware-specific library
TFT_HX8357 tft = TFT_HX8357(); // Invoke custom library
#include "z_Free_Fonts.h" // Include the header file attached to this sketch
#define TFT_GREY1 0x8410 // New colour // HERE WE CORRECT THE GRAY COLOR !!!!! 11 0x8410 - GREEN LABEL 0x39E7 - YELLOW LABEL
const int audioSwitchPin = A11; // set up a constant for the Audio Filter switch
int audioSwitchState = 0; // variable to hold the value of the switchPin
int prevaudioSwitchState = 0; // variable to hold previous value of the switchpin
int buttonPushCounter = 0; // counter for the number of button presses //audiobuttonPushCounter
void setup() { // put your setup code here, to run once:
//Wire.begin();
pinMode(audioSwitchPin,INPUT_PULLUP); // set up the switch pin as an input
digitalWrite(audioSwitchPin, HIGH); // turn on pullup resistor
// display.clearDisplay();
//********* Setup Filter Outputs ************
pinMode(A12, OUTPUT); //Initiates off pin
pinMode(A13, OUTPUT); //Initiates 1.5Khz pin
pinMode(A14, OUTPUT); //Initiates 2.0Khz pin
pinMode(A15, OUTPUT); //Initiates 2.5Khz pin
//***************** display setting ************************
tft.init();
tft.setRotation(1); //3// 1 WORKS
tft.fillScreen(0x0000); // erase everything
//default_settings ();
//tft.fillRoundRect(72, 45, 55, 23, 5, TFT_WHITE);tft.setCursor(80, 62, 1);tft.println("ATT");}
//{tft.fillRoundRect(72, 45, 55, 23, 5, TFT_GREY1);tft.setCursor(80, 62, 1);tft.println("ATT");}
//menu (); // go to the service menu
//**************** PERMANENT INFO DISPLAY PROGRAM ****************
tft.fillScreen(TFT_BLACK);
tft.fillRect(225, 108, 48, 23, TFT_WHITE); // ΡΡΠΈΡΠ°Π΅ΠΌ ΡΡΠ°ΡΠΎΠ΅ x y width hight //(355, 117, 90, 23, TFT_BLACK)
tft.setTextColor(TFT_WHITE );
tft.setFreeFont(FF6);
//temp1= 56; // x coordinate
//tft.setTextColor(TFT_WHITE);
//tft.setFreeFont(FF33);//21
//tft.fillRect(+70 , 265, 21, 3, TFT_BLACK); //erase the line for numbers
//tft.fillRect(+150 , 265, 21, 3, TFT_BLACK);
//tft.fillRect(+230 , 265, 21, 3, TFT_BLACK);
//tft.fillRect(+310 , 265, 21, 3, TFT_BLACK);
//************************************************************
tft.setCursor(152, 150, 1);// 285, 139, 1 //152, 150, 1
tft.println("MODE");
//tft.setCursor(285, 106, 1); //292, 106, 1
//tft.println("RIT ");
tft.setCursor(152, 125, 1);
tft.println("AUDIO"); // testing
//tft.setFreeFont(FF41); // 21
//tft.setCursor(10, 182, 1);
//tft.println("VCC - V");
tft.setFreeFont(FF26);//6
tft.drawRoundRect(140, 15, 334, 143, 5,TFT_BLUE); //x y width high radius color rectangle A
}
void loop() { // put your main code here, to run repeatedly:
audioSwitchState = digitalRead(audioSwitchPin); // check the status of the switc
if (audioSwitchState != prevaudioSwitchState) // compare the switchState to its previous state
{
if (audioSwitchState == LOW) // If the switch is pressed, count the press
{
buttonPushCounter ++;
buttonPushCounter %= 4;
}
}
switch (buttonPushCounter)
{
case 0: // Off
tft.setCursor(230, 125, 1); // SetCursor(230, 125, 1);
tft.setTextColor(TFT_BLACK); // Set up text color
tft.setFreeFont(FF29); // Set up Font Size
tft.println("OFF"); // print to display ("OFF")
digitalWrite(A12, HIGH); // Output on
digitalWrite(A13, LOW); // Output off
digitalWrite(A14, LOW); // Output off
digitalWrite(A15, LOW); // Output off
break;
case 1: // 1.5Khz
tft.setCursor(275, 125, 1); // SetCursor(0, 0);
tft.setTextColor(TFT_GREEN); // Set up text color
tft.setFreeFont(FF29); // Set up Font Size
tft.println("1.5K"); // print to display ("1.5K")
digitalWrite(A12, LOW); // Output off
digitalWrite(A13, HIGH); // Output on
digitalWrite(A14, LOW); // Output off
digitalWrite(A15, LOW); // Output off
break;
case 2: // 2.0Khz
tft.setCursor(325, 125, 1); // SetCursor(0, 0);
tft.setTextColor(TFT_RED); // Set up text color
tft.setFreeFont(FF29); // Set up Font Size
tft.println("2.0K"); // print to display ("2.0K")
digitalWrite(A12, LOW); // Output off
digitalWrite(A13, LOW); // Output off
digitalWrite(A14, HIGH); // Output on
digitalWrite(A15, LOW); // Output off
break;
case 3: // 2.5Khz
tft.setCursor(375, 125, 1); // SetCursor(0, 0);
tft.setTextColor(TFT_YELLOW); // Set up text color
tft.setFreeFont(FF29); // Set up Font Size
tft.println("2.5K"); // print to display ("2.5K")
digitalWrite(A12, LOW); // Output off
digitalWrite(A13, LOW); // Output off
digitalWrite(A14, LOW); // Output off
digitalWrite(A15, HIGH); // Output on
break;
}
prevaudioSwitchState = audioSwitchState; // save the current switch state as the last state
}
[/code]
there is more....
this is from a seconed tab.
[code]
// Attach this header file to your sketch to use the GFX Free Fonts. You can write
// sketches without it, but it makes referencing them easier.
// This calls up ALL the fonts but they only get loaded if you actually
// use them in your sketch.
//
// No changes are needed to this header file unless new fonts are added to the
// HX8357 library "Fonts/GFXFF" folder.
//
// To save a lot of typing long names, each font can easily be referenced in the
// sketch in three ways, either with:
//
// 1. Font file name with the & in front such as &FreeSansBoldOblique24pt7b
// an example being:
//
// tft.setFreeFont(&FreeSansBoldOblique24pt7b);
//
// 2. FF# where # is a number determined by looking at the list below
// an example being:
//
// tft.setFreeFont(FF32);
//
// 3. An abbreviation of the file name. Look at the list below to see
// the abbreviations used, for example:
//
// tft.setFreeFont(FSSBO24)
//
// Where the letters mean:
// F = Free font
// M = Mono
// SS = Sans Serif (double S to distinguish is form serif fonts)
// S = Serif
// B = Bold
// O = Oblique (letter O not zero)
// I = Italic
// # = point size, either 9, 12, 18 or 24
//
// Setting the font to NULL will select the GLCD font:
//
// tft.setFreeFont(NULL); // Set font to GLCD
// Use these when printing or drawing text in GLCD and high rendering speed fonts
#define GFXFF 1
#define GLCD 0
#define FONT2 2
#define FONT4 4
#define FONT6 6
#define FONT7 7
#define FONT8 8
#ifdef LOAD_GFXFF // Only include the fonts if LOAD_GFXFF is defined in User_Setup.h
// Use the followinf when calling setFont()
//
// Reserved for GLCD font // FF0
//
// Mono spaced fonts
#include <Fonts/GFXFF/FreeMono9pt7b.h> // FF1 or FM9
#include <Fonts/GFXFF/FreeMono12pt7b.h> // FF2 or FM12
#include <Fonts/GFXFF/FreeMono18pt7b.h> // FF3 or FM18
#include <Fonts/GFXFF/FreeMono24pt7b.h> // FF4 or FM24
#include <Fonts/GFXFF/FreeMonoOblique9pt7b.h> // FF5 or FMO9
#include <Fonts/GFXFF/FreeMonoOblique12pt7b.h> // FF6 or FMO12
#include <Fonts/GFXFF/FreeMonoOblique18pt7b.h> // FF7 or FMO18
#include <Fonts/GFXFF/FreeMonoOblique24pt7b.h> // FF8 or FMO24
#include <Fonts/GFXFF/FreeMonoBold9pt7b.h> // FF9 or FMB9
#include <Fonts/GFXFF/FreeMonoBold12pt7b.h> // FF10 or FMB12
#include <Fonts/GFXFF/FreeMonoBold18pt7b.h> // FF11 or FMB18
#include <Fonts/GFXFF/FreeMonoBold24pt7b.h> // FF12 or FMB24
#include <Fonts/GFXFF/FreeMonoBoldOblique9pt7b.h> // FF13 or FMBO9
#include <Fonts/GFXFF/FreeMonoBoldOblique12pt7b.h> // FF14 or FMBO12 bold italic
#include <Fonts/GFXFF/FreeMonoBoldOblique18pt7b.h> // FF15 or FMBO18
#include <Fonts/GFXFF/FreeMonoBoldOblique24pt7b.h> // FF16 or FMBO24
// Sans serif fonts
#include <Fonts/GFXFF/FreeSans9pt7b.h> // FF17 or FSS9 ΠΎΠ±ΡΡΠ½ΡΠΉ ΡΡΠΈΡΡ
#include <Fonts/GFXFF/FreeSans12pt7b.h> // FF18 or FSS12
#include <Fonts/GFXFF/FreeSans18pt7b.h> // FF19 or FSS18
#include <Fonts/GFXFF/FreeSans24pt7b.h> // FF20 or FSS24
#include <Fonts/GFXFF/FreeSansOblique9pt7b.h> // FF21 or FSSO9 bold ΠΆΠΈΡΠ½ΡΠΉ ΡΡΠΈΡΡ
#include <Fonts/GFXFF/FreeSansOblique12pt7b.h> // FF22 or FSSO12
#include <Fonts/GFXFF/FreeSansOblique18pt7b.h> // FF23 or FSSO18
#include <Fonts/GFXFF/FreeSansOblique24pt7b.h> // FF24 or FSSO24
#include <Fonts/GFXFF/FreeSansBold9pt7b.h> // FF25 or FSSB9 italic ΠΊΡΡΡΠΈΠ²Π½ΡΠΉ ΡΡΠΈΡΡ
#include <Fonts/GFXFF/FreeSansBold12pt7b.h> // FF26 or FSSB12
#include <Fonts/GFXFF/FreeSansBold18pt7b.h> // FF27 or FSSB18
#include <Fonts/GFXFF/FreeSansBold24pt7b.h> // FF28 or FSSB24
#include <Fonts/GFXFF/FreeSansBoldOblique9pt7b.h> // FF29 or FSSBO9 bold italic ΠΊΡΡΡΠΈΠ²Π½ΡΠΉ ΠΈ ΠΆΠΈΡΠ½ΡΠΉ ΡΡΠΈΡΡ
#include <Fonts/GFXFF/FreeSansBoldOblique12pt7b.h> // FF30 or FSSBO12
#include <Fonts/GFXFF/FreeSansBoldOblique18pt7b.h> // FF31 or FSSBO18
#include <Fonts/GFXFF/FreeSansBoldOblique24pt7b.h> // FF32 or FSSBO24
// Serif fonts
#include <Fonts/GFXFF/FreeSerif9pt7b.h> // FF33 or FS9
#include <Fonts/GFXFF/FreeSerif12pt7b.h> // FF34 or FS12
#include <Fonts/GFXFF/FreeSerif18pt7b.h> // FF35 or FS18
#include <Fonts/GFXFF/FreeSerif24pt7b.h> // FF36 or FS24
#include <Fonts/GFXFF/FreeSerifItalic9pt7b.h> // FF37 or FSI9
#include <Fonts/GFXFF/FreeSerifItalic12pt7b.h> // FF38 or FSI12
#include <Fonts/GFXFF/FreeSerifItalic18pt7b.h> // FF39 or FSI18
#include <Fonts/GFXFF/FreeSerifItalic24pt7b.h> // FF40 or FSI24
#include <Fonts/GFXFF/FreeSerifBold9pt7b.h> // FF41 or FSB9
#include <Fonts/GFXFF/FreeSerifBold12pt7b.h> // FF42 or FSB12
#include <Fonts/GFXFF/FreeSerifBold18pt7b.h> // FF43 or FSB18
#include <Fonts/GFXFF/FreeSerifBold24pt7b.h> // FF44 or FSB24
#include <Fonts/GFXFF/FreeSerifBoldItalic9pt7b.h> // FF45 or FSBI9
#include <Fonts/GFXFF/FreeSerifBoldItalic12pt7b.h> // FF46 or FSBI12
#include <Fonts/GFXFF/FreeSerifBoldItalic18pt7b.h> // FF47 or FSBI18
#include <Fonts/GFXFF/FreeSerifBoldItalic24pt7b.h> // FF48 or FSBI24
#define FM9 &FreeMono9pt7b
#define FM12 &FreeMono12pt7b
#define FM18 &FreeMono18pt7b
#define FM24 &FreeMono24pt7b
#define FMB9 &FreeMonoBold9pt7b
#define FMB12 &FreeMonoBold12pt7b
#define FMB18 &FreeMonoBold18pt7b
#define FMB24 &FreeMonoBold24pt7b
#define FMO9 &FreeMonoOblique9pt7b
#define FMO12 &FreeMonoOblique12pt7b
#define FMO18 &FreeMonoOblique18pt7b
#define FMO24 &FreeMonoOblique24pt7b
#define FMBO9 &FreeMonoBoldOblique9pt7b
#define FMBO12 &FreeMonoBoldOblique12pt7b
#define FMBO18 &FreeMonoBoldOblique18pt7b
#define FMBO24 &FreeMonoBoldOblique24pt7b
#define FSS9 &FreeSans9pt7b
#define FSS12 &FreeSans12pt7b
#define FSS18 &FreeSans18pt7b
#define FSS24 &FreeSans24pt7b
#define FSSB9 &FreeSansBold9pt7b
#define FSSB12 &FreeSansBold12pt7b
#define FSSB18 &FreeSansBold18pt7b
#define FSSB24 &FreeSansBold24pt7b
#define FSSO9 &FreeSansOblique9pt7b
#define FSSO12 &FreeSansOblique12pt7b
#define FSSO18 &FreeSansOblique18pt7b
#define FSSO24 &FreeSansOblique24pt7b
#define FSSBO9 &FreeSansBoldOblique9pt7b
#define FSSBO12 &FreeSansBoldOblique12pt7b
#define FSSBO18 &FreeSansBoldOblique18pt7b
#define FSSBO24 &FreeSansBoldOblique24pt7b
#define FS9 &FreeSerif9pt7b
#define FS12 &FreeSerif12pt7b
#define FS18 &FreeSerif18pt7b
#define FS24 &FreeSerif24pt7b
#define FSI9 &FreeSerifItalic9pt7b
#define FSI12 &FreeSerifItalic12pt7b
#define FSI19 &FreeSerifItalic18pt7b
#define FSI24 &FreeSerifItalic24pt7b
#define FSB9 &FreeSerifBold9pt7b
#define FSB12 &FreeSerifBold12pt7b
#define FSB18 &FreeSerifBold18pt7b
#define FSB24 &FreeSerifBold24pt7b
#define FSBI9 &FreeSerifBoldItalic9pt7b
#define FSBI12 &FreeSerifBoldItalic12pt7b
#define FSBI18 &FreeSerifBoldItalic18pt7b
#define FSBI24 &FreeSerifBoldItalic24pt7b
#define FF0 NULL //ff0 reserved for GLCD
#define FF1 &FreeMono9pt7b
#define FF2 &FreeMono12pt7b
#define FF3 &FreeMono18pt7b
#define FF4 &FreeMono24pt7b
#define FF5 &FreeMonoBold9pt7b
#define FF6 &FreeMonoBold12pt7b
#define FF7 &FreeMonoBold18pt7b
#define FF8 &FreeMonoBold24pt7b
#define FF9 &FreeMonoOblique9pt7b
#define FF10 &FreeMonoOblique12pt7b
#define FF11 &FreeMonoOblique18pt7b
#define FF12 &FreeMonoOblique24pt7b
#define FF13 &FreeMonoBoldOblique9pt7b
#define FF14 &FreeMonoBoldOblique12pt7b
#define FF15 &FreeMonoBoldOblique18pt7b
#define FF16 &FreeMonoBoldOblique24pt7b
#define FF17 &FreeSans9pt7b
#define FF18 &FreeSans12pt7b
#define FF19 &FreeSans18pt7b
#define FF20 &FreeSans24pt7b
#define FF21 &FreeSansBold9pt7b
#define FF22 &FreeSansBold12pt7b
#define FF23 &FreeSansBold18pt7b
#define FF24 &FreeSansBold24pt7b
#define FF25 &FreeSansOblique9pt7b
#define FF26 &FreeSansOblique12pt7b
#define FF27 &FreeSansOblique18pt7b
#define FF28 &FreeSansOblique24pt7b
#define FF29 &FreeSansBoldOblique9pt7b
#define FF30 &FreeSansBoldOblique12pt7b
#define FF31 &FreeSansBoldOblique18pt7b
#define FF32 &FreeSansBoldOblique24pt7b
#define FF33 &FreeSerif9pt7b
#define FF34 &FreeSerif12pt7b
#define FF35 &FreeSerif18pt7b
#define FF36 &FreeSerif24pt7b
#define FF37 &FreeSerifItalic9pt7b
#define FF38 &FreeSerifItalic12pt7b
#define FF39 &FreeSerifItalic18pt7b
#define FF40 &FreeSerifItalic24pt7b
#define FF41 &FreeSerifBold9pt7b
#define FF42 &FreeSerifBold12pt7b
#define FF43 &FreeSerifBold18pt7b
#define FF44 &FreeSerifBold24pt7b
#define FF45 &FreeSerifBoldItalic9pt7b
#define FF46 &FreeSerifBoldItalic12pt7b
#define FF47 &FreeSerifBoldItalic18pt7b
#define FF48 &FreeSerifBoldItalic24pt7b
#else // LOAD_GFXFF not defined so setup defaults to prevent error messages
// Free fonts are not loaded in User_Setup.h so define as font 1 (GLCD)
// to prevent compile error messages
#define GLCD 1
#define GFXFF 1
#define FF0 1
#define FF1 1
#define FF2 1
#define FF3 1
#define FF4 1
#define FF5 1
#define FF6 1
#define FF7 1
#define FF8 1
#define FF9 1
#define FF10 1
#define FF11 1
#define FF12 1
#define FF13 1
#define FF14 1
#define FF15 1
#define FF16 1
#define FF17 1
#define FF18 1
#define FF19 1
#define FF20 1
#define FF21 1
#define FF22 1
#define FF23 1
#define FF24 1
#define FF25 1
#define FF26 1
#define FF27 1
#define FF28 1
#define FF29 1
#define FF30 1
#define FF31 1
#define FF32 1
#define FF33 1
#define FF34 1
#define FF35 1
#define FF36 1
#define FF37 1
#define FF38 1
#define FF39 1
#define FF40 1
#define FF41 1
#define FF42 1
#define FF43 1
#define FF44 1
#define FF45 1
#define FF46 1
#define FF47 1
#define FF48 1
#define FM9 1
#define FM12 1
#define FM18 1
#define FM24 1
#define FMB9 1
#define FMB12 1
#define FMB18 1
#define FMB24 1
#define FMO9 1
#define FMO12 1
#define FMO18 1
#define FMO24 1
#define FMBO9 1
#define FMBO12 1
#define FMBO18 1
#define FMBO24 1
#define FSS9 1
#define FSS12 1
#define FSS18 1
#define FSS24 1
#define FSSB9 1
#define FSSB12 1
#define FSSB18 1
#define FSSB24 1
#define FSSO9 1
#define FSSO12 1
#define FSSO18 1
#define FSSO24 1
#define FSSBO9 1
#define FSSBO12 1
#define FSSBO18 1
#define FSSBO24 1
#define FS9 1
#define FS12 1
#define FS18 1
#define FS24 1
#define FSI9 1
#define FSI12 1
#define FSI19 1
#define FSI24 1
#define FSB9 1
#define FSB12 1
#define FSB18 1
#define FSB24 1
#define FSBI9 1
#define FSBI12 1
#define FSBI18 1
#define FSBI24 1
#endif // LOAD_GFXFF
[/code]