Hi sir this is my first time posting here, give me some advise on how to make my project (a waveform generator) that generates 20hz-20Mhz. i saw one tutorial which is a Arduino-due Simple waveform generator with maximum frequency of 170hz.
FunctionGenerator.ino
/*
Simple Waveform generator with Arduino Due
* connect two push buttons to the digital pins 2 and 3
with a 10 kilohm pulldown resistor to choose the waveform
to send to the DAC0 and DAC1 channels
* connect a 10 kilohm potentiometer to A0 to control the
signal frequency
*/
#include "Waveforms.h"
#define oneHzSample 1000000/maxSamplesNum // sample for the 1Hz signal expressed in microseconds
const int button0 = 2, button1 = 3;
volatile int wave0 = 0, wave1 = 0;
int i = 0;
int sample;
void setup() {
analogWriteResolution(12); // set the analog output resolution to 12 bit (4096 levels)
analogReadResolution(12); // set the analog input resolution to 12 bit
attachInterrupt(button0, wave0Select, RISING); // Interrupt attached to the button connected to pin 2
attachInterrupt(button1, wave1Select, RISING); // Interrupt attached to the button connected to pin 3
}
void loop() {
// Read the the potentiometer and map the value between the maximum and the minimum sample available
// 1 Hz is the minimum freq for the complete wave
// 170 Hz is the maximum freq for the complete wave. Measured considering the loop and the analogRead() time
sample = map(analogRead(A0), 0, 4095, 0, oneHzSample);
sample = constrain(t_sample, 0, oneHzSample);
analogWrite(DAC0, waveformsTable[wave0][i]); // write the selected waveform on DAC0
analogWrite(DAC1, waveformsTable[wave1][i]); // write the selected waveform on DAC1
i++;
if(i == maxSamplesNum) // Reset the counter to repeat the wave
i = 0;
delayMicroseconds(sample); // Hold the sample value for the sample time
}
// function hooked to the interrupt on digital pin 2
void wave0Select() {
wave0++;
if(wave0 == 4)
wave0 = 0;
}
// function hooked to the interrupt on digital pin 3
void wave1Select() {
wave1++;
if(wave1 == 4)
wave1 = 0;
}
[Get Code]
Waveforms.h
#ifndef _Waveforms_h_
#define _Waveforms_h_
#define maxWaveform 4
#define maxSamplesNum 120
static int waveformsTable[maxWaveform][maxSamplesNum] = {
// Sin wave
{
0x7ff, 0x86a, 0x8d5, 0x93f, 0x9a9, 0xa11, 0xa78, 0xadd, 0xb40, 0xba1,
0xbff, 0xc5a, 0xcb2, 0xd08, 0xd59, 0xda7, 0xdf1, 0xe36, 0xe77, 0xeb4,
0xeec, 0xf1f, 0xf4d, 0xf77, 0xf9a, 0xfb9, 0xfd2, 0xfe5, 0xff3, 0xffc,
0xfff, 0xffc, 0xff3, 0xfe5, 0xfd2, 0xfb9, 0xf9a, 0xf77, 0xf4d, 0xf1f,
0xeec, 0xeb4, 0xe77, 0xe36, 0xdf1, 0xda7, 0xd59, 0xd08, 0xcb2, 0xc5a,
0xbff, 0xba1, 0xb40, 0xadd, 0xa78, 0xa11, 0x9a9, 0x93f, 0x8d5, 0x86a,
0x7ff, 0x794, 0x729, 0x6bf, 0x655, 0x5ed, 0x586, 0x521, 0x4be, 0x45d,
0x3ff, 0x3a4, 0x34c, 0x2f6, 0x2a5, 0x257, 0x20d, 0x1c8, 0x187, 0x14a,
0x112, 0xdf, 0xb1, 0x87, 0x64, 0x45, 0x2c, 0x19, 0xb, 0x2,
0x0, 0x2, 0xb, 0x19, 0x2c, 0x45, 0x64, 0x87, 0xb1, 0xdf,
0x112, 0x14a, 0x187, 0x1c8, 0x20d, 0x257, 0x2a5, 0x2f6, 0x34c, 0x3a4,
0x3ff, 0x45d, 0x4be, 0x521, 0x586, 0x5ed, 0x655, 0x6bf, 0x729, 0x794
}
,
// Triangular wave
{
0x44, 0x88, 0xcc, 0x110, 0x154, 0x198, 0x1dc, 0x220, 0x264, 0x2a8,
0x2ec, 0x330, 0x374, 0x3b8, 0x3fc, 0x440, 0x484, 0x4c8, 0x50c, 0x550,
0x594, 0x5d8, 0x61c, 0x660, 0x6a4, 0x6e8, 0x72c, 0x770, 0x7b4, 0x7f8,
0x83c, 0x880, 0x8c4, 0x908, 0x94c, 0x990, 0x9d4, 0xa18, 0xa5c, 0xaa0,
0xae4, 0xb28, 0xb6c, 0xbb0, 0xbf4, 0xc38, 0xc7c, 0xcc0, 0xd04, 0xd48,
0xd8c, 0xdd0, 0xe14, 0xe58, 0xe9c, 0xee0, 0xf24, 0xf68, 0xfac, 0xff0,
0xfac, 0xf68, 0xf24, 0xee0, 0xe9c, 0xe58, 0xe14, 0xdd0, 0xd8c, 0xd48,
0xd04, 0xcc0, 0xc7c, 0xc38, 0xbf4, 0xbb0, 0xb6c, 0xb28, 0xae4, 0xaa0,
0xa5c, 0xa18, 0x9d4, 0x990, 0x94c, 0x908, 0x8c4, 0x880, 0x83c, 0x7f8,
0x7b4, 0x770, 0x72c, 0x6e8, 0x6a4, 0x660, 0x61c, 0x5d8, 0x594, 0x550,
0x50c, 0x4c8, 0x484, 0x440, 0x3fc, 0x3b8, 0x374, 0x330, 0x2ec, 0x2a8,
0x264, 0x220, 0x1dc, 0x198, 0x154, 0x110, 0xcc, 0x88, 0x44, 0x0
}
,
// Sawtooth wave
{
0x22, 0x44, 0x66, 0x88, 0xaa, 0xcc, 0xee, 0x110, 0x132, 0x154,
0x176, 0x198, 0x1ba, 0x1dc, 0x1fe, 0x220, 0x242, 0x264, 0x286, 0x2a8,
0x2ca, 0x2ec, 0x30e, 0x330, 0x352, 0x374, 0x396, 0x3b8, 0x3da, 0x3fc,
0x41e, 0x440, 0x462, 0x484, 0x4a6, 0x4c8, 0x4ea, 0x50c, 0x52e, 0x550,
0x572, 0x594, 0x5b6, 0x5d8, 0x5fa, 0x61c, 0x63e, 0x660, 0x682, 0x6a4,
0x6c6, 0x6e8, 0x70a, 0x72c, 0x74e, 0x770, 0x792, 0x7b4, 0x7d6, 0x7f8,
0x81a, 0x83c, 0x85e, 0x880, 0x8a2, 0x8c4, 0x8e6, 0x908, 0x92a, 0x94c,
0x96e, 0x990, 0x9b2, 0x9d4, 0x9f6, 0xa18, 0xa3a, 0xa5c, 0xa7e, 0xaa0,
0xac2, 0xae4, 0xb06, 0xb28, 0xb4a, 0xb6c, 0xb8e, 0xbb0, 0xbd2, 0xbf4,
0xc16, 0xc38, 0xc5a, 0xc7c, 0xc9e, 0xcc0, 0xce2, 0xd04, 0xd26, 0xd48,
0xd6a, 0xd8c, 0xdae, 0xdd0, 0xdf2, 0xe14, 0xe36, 0xe58, 0xe7a, 0xe9c,
0xebe, 0xee0, 0xf02, 0xf24, 0xf46, 0xf68, 0xf8a, 0xfac, 0xfce, 0xff0
}
,
// Square wave
{
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
}
};
#endif
does the tutorial posted fit on my project? i don't know the overall codes that it is listed there. how will i make a sine wave square wave triangular wave? also the Waveforms.h tables how does those codes are make? does it have calculation? please response as soon as possible. thank you sir. good day. Godbless!