You could write data to an array also, and not allow the sketch to make changes to the array. Maybe this?
const byte dataArray[] = {0,1,2,3,4,5,6,7,8,9,}; // stored in SRAM, but not changeable by the sketch.
You could write data to an array also, and not allow the sketch to make changes to the array. Maybe this?
const byte dataArray[] = {0,1,2,3,4,5,6,7,8,9,}; // stored in SRAM, but not changeable by the sketch.