just to be clear : you have a C++ array declaration that holds hexadecimal values such as 0xfdce, so two bytes which could be a RGB565 representation So something like
const uint16_t image[] = { // whatever content
0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,
0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,
0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,
0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,
0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,0xfdce,
};
you want to take this array definition and visualise it on your PC.
do you know what image format was used ? is that a plain bitmap and just the pixels description or is there a header and a trailer and it is a JPEG or another type of encoded image file representation ?