i have a question about an led strip code from radio shack

i had gotten a tricolored led strip from radioshack and wanted to know if i could get rid of the bottom part of the code

this is the entire code

#include <avr/pgmspace.h>


#define DATA_1 (PORTC |=  0X01)    // DATA 1    // for UNO
#define DATA_0 (PORTC &=  0XFE)    // DATA 0    // for UNO
#define STRIP_PINOUT (DDRC=0xFF)    // for UNO

PROGMEM const unsigned long pattern_test_rainbow[10][10]={


// ***********************************************************************************************************
// *
// *                            Power Up Init.
// *
// *
// ***********************************************************************************************************
void setup() {                

  STRIP_PINOUT;        // set output pin - DEBUG: should auto detect which mother board for use

  reset_strip();
  //noInterrupts();

}



// ***********************************************************************************************************
// *
// *                            Main Loop 
// *
// *
// ***********************************************************************************************************
void loop() 
{

  send_1M_pattern(pattern_test_red, 10, 500);
  delay(500);
  send_1M_pattern(pattern_test_blue, 10, 500);
  delay(500);
  send_1M_pattern(pattern_test_green, 10, 500);
  delay(500);
  send_1M_pattern(pattern_test_white, 10, 500);
  delay(500);
  send_1M_pattern(pattern_test_comet1, 10, 70);
  delay(500);
  send_1M_pattern(pattern_test_comet2, 10, 70);
  delay(500);
  send_1M_pattern(pattern_test_comet3, 10, 70);
  delay(500);
  
  
  
  while (1)
  {
    send_1M_pattern(pattern_test_rainbow, 10, 70);
  }


  /*
	frame++;
   	if(frame<=10) LEDSTRIP_PATTERN_0();
   	if(10<frame<=20) LEDSTRIP_PATTERN_0();
   	if(20<frame<=30) LEDSTRIP_PATTERN_0();
   	if(frame>30) frame=1;
   */
  //delay(1);
}


/*******************************************************************************
 * Function Name  : send_1M_pattern
 * Description    : Transmit pattern to whole 1 meter strip
 *                  
 * Input          : pointer to ROM pattern; pattern length; frame rate
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void send_1M_pattern(const unsigned long data[][10], int pattern_no, int frame_rate)
{
  int i=0;
  int j=0;
  uint32_t temp_data;

  for (i=0;i<pattern_no;i++)
  {
    noInterrupts();
    for (j=0;j<10;j++)
    {
      temp_data=pgm_read_dword_near(&data[i][j]);
      send_strip(temp_data);
    }
    interrupts();

    delay(frame_rate);

  }




}


/*******************************************************************************
 * Function Name  : send_strip
 * Description    : Transmit 24 pulse to LED strip
 *                  
 * Input          : 24-bit data for the strip
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void send_strip(uint32_t data)
{
  int i;
  unsigned long j=0x800000;
  
 
  for (i=0;i<24;i++)
  {
    if (data & j)
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      
/*----------------------------*/
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");  
      __asm__("nop\n\t");        
/*----------------------------*/      
      DATA_0;
    }
    else
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      DATA_0;
/*----------------------------*/      
       __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");      
/*----------------------------*/         
    }

    j>>=1;
  }


  
}

/*******************************************************************************
 * Function Name  : reset_strip
 * Description    : Send reset pulse to reset all color of the strip
 *                  
 * Input          : None
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void	reset_strip()
{
  DATA_0;
  delayMicroseconds(20);
}

and this is the bottom part of the code that i want to know if it’s important to code and if i could change or get rid of

  while (1)
  {
    send_1M_pattern(pattern_test_rainbow, 10, 70);
  }


  /*
	frame++;
   	if(frame<=10) LEDSTRIP_PATTERN_0();
   	if(10<frame<=20) LEDSTRIP_PATTERN_0();
   	if(20<frame<=30) LEDSTRIP_PATTERN_0();
   	if(frame>30) frame=1;
   */
  //delay(1);
}


/*******************************************************************************
 * Function Name  : send_1M_pattern
 * Description    : Transmit pattern to whole 1 meter strip
 *                  
 * Input          : pointer to ROM pattern; pattern length; frame rate
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void send_1M_pattern(const unsigned long data[][10], int pattern_no, int frame_rate)
{
  int i=0;
  int j=0;
  uint32_t temp_data;

  for (i=0;i<pattern_no;i++)
  {
    noInterrupts();
    for (j=0;j<10;j++)
    {
      temp_data=pgm_read_dword_near(&data[i][j]);
      send_strip(temp_data);
    }
    interrupts();

    delay(frame_rate);

  }




}


/*******************************************************************************
 * Function Name  : send_strip
 * Description    : Transmit 24 pulse to LED strip
 *                  
 * Input          : 24-bit data for the strip
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void send_strip(uint32_t data)
{
  int i;
  unsigned long j=0x800000;
  
 
  for (i=0;i<24;i++)
  {
    if (data & j)
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      
/*----------------------------*/
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");  
      __asm__("nop\n\t");        
/*----------------------------*/      
      DATA_0;
    }
    else
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      DATA_0;
/*----------------------------*/      
       __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");      
/*----------------------------*/         
    }

    j>>=1;
  }


  
}

/*******************************************************************************
 * Function Name  : reset_strip
 * Description    : Send reset pulse to reset all color of the strip
 *                  
 * Input          : None
 *                  
 * Output         : None
 * Return         : None
 *******************************************************************************/
void	reset_strip()
{
  DATA_0;
  delayMicroseconds(20);
}

p.s. there were light test but i deleted them because i was over the max amount of characters

i want to know if it's important to code and if i could change or get rid of

What do you think it does and have you tried removing it or commenting it out ? Go on. You know you want to !

Looks like most of it is already commented out.

  while (1)
  {
    send_1M_pattern(pattern_test_rainbow, 10, 70);
  }

// code in question here ...

Since it is never executed, I can’t see the harm. :slight_smile:

… i was over the max amount of characters …

You can do attachments.

How to use this forum

you all are helping me with the rest i just want to know if i could delete this:

void send_strip(uint32_t data)
{
  int i;
  unsigned long j=0x800000;
  
 
  for (i=0;i<24;i++)
  {
    if (data & j)
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      
/*----------------------------*/
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");  
      __asm__("nop\n\t");  
      __asm__("nop\n\t");        
/*----------------------------*/      
      DATA_0;
    }
    else
    {
      DATA_1;
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");    
      DATA_0;
/*----------------------------*/      
       __asm__("nop\n\t");
      __asm__("nop\n\t");
      __asm__("nop\n\t");      
/*----------------------------*/         
    }

    j>>=1;
  }

Does that function get called anywhere else in the code that you do want to keep? If not then go ahead and delete it.