If statements with OLED bitmaps

#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <JC_Button.h>

#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 32
#define TEXT_SIZE 4



// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
// The pins for I2C are defined by the Wire-library. 
// On an arduino UNO:       A4(SDA), A5(SCL)
// On an arduino MEGA 2560: 20(SDA), 21(SCL)
// On an arduino LEONARDO:   2(SDA),  3(SCL), ...
#define OLED_RESET     4 // Reset pin # (or -1 if sharing Arduino reset pin)
#define SCREEN_ADDRESS 0x3C ///< See datasheet for Address; 0x3D for 128x64, 0x3C for 128x32
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);


#define LOGO_HEIGHT   32
#define LOGO_WIDTH    128
static const unsigned char PROGMEM disarmed[] =
{ 0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x01, 0xc0, 0x0f, 0xfe, 0x1f, 0xfe, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x1f, 0xf8, 0x01, 0xc0, 0x0f, 0xfe, 0x1f, 0xfe, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x3c, 0x38, 0x03, 0xe0, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x70, 0x08, 0x03, 0xe0, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x70, 0x00, 0x07, 0xf0, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x70, 0x00, 0x07, 0x70, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x78, 0x00, 0x07, 0x70, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x7f, 0x00, 0x0f, 0x38, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x3f, 0xe0, 0x0e, 0x38, 0x0f, 0xfc, 0x1f, 0xfc, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x0f, 0xf8, 0x0e, 0x38, 0x0f, 0xfc, 0x1f, 0xfc, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x01, 0xf8, 0x1c, 0x1c, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x3c, 0x1c, 0x1c, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x1c, 0x3f, 0xfe, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x1c, 0x3f, 0xfe, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x1c, 0x38, 0x0e, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x40, 0x1c, 0x78, 0x0f, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x70, 0x78, 0x70, 0x07, 0x0e, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x7f, 0xf0, 0x70, 0x07, 0x0e, 0x00, 0x1f, 0xfe, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x1f, 0xc0, 0xe0, 0x03, 0x8e, 0x00, 0x1f, 0xfe, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  };
static const unsigned char PROGMEM armed[] =
{ 0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0xe0, 0x07, 0xfc, 0x01, 0xf8, 0x3f, 0x07, 0xff, 0x87, 0xfe, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0xe0, 0x07, 0xff, 0x01, 0xf8, 0x3f, 0x07, 0xff, 0x87, 0xff, 0x80, 0x01, 0xff, 
  0xff, 0x80, 0x01, 0xf0, 0x07, 0x07, 0x01, 0xf8, 0x3f, 0x07, 0x00, 0x07, 0x03, 0xe0, 0x01, 0xff, 
  0xff, 0x80, 0x01, 0xf0, 0x07, 0x03, 0x81, 0xfc, 0x7f, 0x07, 0x00, 0x07, 0x00, 0xf0, 0x01, 0xff, 
  0xff, 0x80, 0x03, 0xf8, 0x07, 0x03, 0x81, 0xdc, 0x77, 0x07, 0x00, 0x07, 0x00, 0x70, 0x01, 0xff, 
  0xff, 0x80, 0x03, 0xb8, 0x07, 0x03, 0x81, 0xdc, 0x77, 0x07, 0x00, 0x07, 0x00, 0x70, 0x01, 0xff, 
  0xff, 0x80, 0x03, 0xb8, 0x07, 0x03, 0x81, 0xde, 0xf7, 0x07, 0x00, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x07, 0x9c, 0x07, 0x03, 0x81, 0xce, 0xe7, 0x07, 0x00, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x07, 0x1c, 0x07, 0x07, 0x01, 0xce, 0xe7, 0x07, 0xff, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x07, 0x1c, 0x07, 0xfe, 0x01, 0xcf, 0xe7, 0x07, 0xff, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x0e, 0x0e, 0x07, 0xfc, 0x01, 0xc7, 0xc7, 0x07, 0x00, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x0e, 0x0e, 0x07, 0x0e, 0x01, 0xc7, 0xc7, 0x07, 0x00, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x1f, 0xff, 0x07, 0x07, 0x01, 0xc3, 0xc7, 0x07, 0x00, 0x07, 0x00, 0x38, 0x01, 0xff, 
  0xff, 0x80, 0x1f, 0xff, 0x07, 0x07, 0x81, 0xc3, 0x87, 0x07, 0x00, 0x07, 0x00, 0x70, 0x01, 0xff, 
  0xff, 0x80, 0x1c, 0x07, 0x07, 0x03, 0x81, 0xc3, 0x87, 0x07, 0x00, 0x07, 0x00, 0x70, 0x01, 0xff, 
  0xff, 0x80, 0x3c, 0x07, 0x87, 0x03, 0xc1, 0xc0, 0x07, 0x07, 0x00, 0x07, 0x00, 0xe0, 0x01, 0xff, 
  0xff, 0x80, 0x38, 0x03, 0x87, 0x01, 0xe1, 0xc0, 0x07, 0x07, 0x00, 0x07, 0x03, 0xe0, 0x01, 0xff, 
  0xff, 0x80, 0x38, 0x03, 0x87, 0x00, 0xe1, 0xc0, 0x07, 0x07, 0xff, 0x87, 0xff, 0x80, 0x01, 0xff, 
  0xff, 0x80, 0x70, 0x01, 0xc7, 0x00, 0xf1, 0xc0, 0x07, 0x07, 0xff, 0x87, 0xfe, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 
  0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff,
};

//const int TriggerPin = 1;
int Safety = 2;
//const int LPins[] = {3,4,5};


void setup() {
  Serial.begin(9600);
  
  pinMode(Safety, INPUT); 

  // SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
  if(!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
    Serial.println(F("SSD1306 allocation failed"));
    for(;;); // Don't proceed, loop forever
  }
  display.display();
  delay(2000); // Pause for 2 seconds
  // Show initial display buffer contents on the screen --
  // the library initializes this with an Adafruit splash screen.
  //pinMode(Safety, INPUT_PULLUP);
  // Clear the buffer
  display.clearDisplay();
  
  testdrawtriangle();  // Draw triangles (outlines)

  testfilltriangle();  // Draw triangles (filled)

  //armstatus();
  
  // Invert and restore display, pausing in-between
  display.invertDisplay(true);
  delay(1000);
  display.invertDisplay(false);
  delay(1000);
  
}



  // Show the arm status on screen. You MUST call display() after
  // drawing commands to make them visible on screen!
  ///display.drawBitmap(
    ///(display.width()  - LOGO_WIDTH ) / 2,
    ///(display.height() - LOGO_HEIGHT) / 2,
    ///disarmed, LOGO_WIDTH, LOGO_HEIGHT, 1);
  ///display.display();
  ///delay(1000);

void testdrawtriangle(void) {
  display.clearDisplay();

  for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
    display.drawTriangle(
      display.width()/2  , display.height()/2-i,
      display.width()/2-i, display.height()/2+i,
      display.width()/2+i, display.height()/2+i, SSD1306_WHITE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testfilltriangle(void) {
  display.clearDisplay();

  for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
    // The INVERSE color is used so triangles alternate white/black
    display.fillTriangle(
      display.width()/2  , display.height()/2-i,
      display.width()/2-i, display.height()/2+i,
      display.width()/2+i, display.height()/2+i, SSD1306_INVERSE);
    display.display();
    display.clearDisplay();
    delay(1);
  }

  delay(1000);
}

void loop() 
{   
    display.clearDisplay();
    display.drawBitmap(
    (display.width()  - LOGO_WIDTH ) / 2,
    (display.height() - LOGO_HEIGHT) / 2,
    digitalRead(Safety) == LOW) ? armed : disarmed,
    LOGO_WIDTH, LOGO_HEIGHT, 1);

    display.display();
}