Image refresh on mcufriend_kbv

Hi There,

I'm quite new to this I did try the search first but couldn't find an answer. I'm just after some help. I have an Arduino uno and I am currently using the mcufriend_kbv sketch to display an image of SD card. I can get the image to show up no problems but it reloads every 5 seconds. Is there a way to keep the image on there displaying the single image the whole time? I'm assuming it's just one thing in the sketch but I can't work it out. Alternativley i'm happy to run another sketch that can just show the image the whole time if anyone can reccomend one.

Thanks

Daniel

Your topic has been moved to a more suitable location on the forum. Installation and Troubleshooting is not for problems with (nor for advice on) your project :wink: See About the IDE 1.x category.

Please post the sketch here in a new reply; you know which sketch you're talking about, most of us don't. Don't forget to use code tags as described in How to get the best out of this forum.

Probably by displaying the image in the setup() function and not in the loop() function.

sorry like I said I am quite new to this. Here is the code

// MCUFRIEND UNO shields have microSD on pins 10, 11, 12, 13
// The official <SD.h> library only works on the hardware SPI pins
// e.g. 11, 12, 13 on a Uno  (or STM32 Nucleo)
//
// copy all your BMP files to the root directory on the microSD with your PC
// (or another directory)

#include <SPI.h>            // f.k. for Arduino-1.5.2
//#define USE_SDFAT
#include <SD.h>             // Use the official SD library on hardware pins

#include <Adafruit_GFX.h>   // Hardware-specific library
#include <MCUFRIEND_kbv.h>
MCUFRIEND_kbv tft;

#if defined(ESP32)
#define SD_CS     5
#else
#define SD_CS     10
#endif
#define NAMEMATCH ""        // "" matches any name
//#define NAMEMATCH "tiger"   // *tiger*.bmp
#define PALETTEDEPTH   0     // do not support Palette modes
//#define PALETTEDEPTH   8     // support 256-colour Palette

char namebuf[32] = "/";   //BMP files in root directory
//char namebuf[32] = "/bitmaps/";  //BMP directory e.g. files in /bitmaps/*.bmp

File root;
int pathlen;

void setup()
{
    uint16_t ID;
    Serial.begin(9600);
    Serial.print("Show BMP files on TFT with ID:0x");
    ID = tft.readID();
    Serial.println(ID, HEX);
    if (ID == 0x0D3D3) ID = 0x9481;
    tft.begin(ID);
    tft.fillScreen(0x001F);
    tft.setTextColor(0xFFFF, 0x0000);
    bool good = SD.begin(SD_CS);
    if (!good) {
        Serial.print(F("cannot start SD"));
        while (1);
    }
    root = SD.open(namebuf);
    pathlen = strlen(namebuf);
}

void loop()
{
    char *nm = namebuf + pathlen;
    File f = root.openNextFile();
    uint8_t ret;
    uint32_t start;
    if (f != NULL) {
#ifdef USE_SDFAT
        f.getName(nm, 32 - pathlen);
#else
        strcpy(nm, (char *)f.name());
#endif
        f.close();
        strlwr(nm);
        if (strstr(nm, ".bmp") != NULL && strstr(nm, NAMEMATCH) != NULL) {
            Serial.print(namebuf);
            Serial.print(F(" - "));
            tft.fillScreen(0);
            start = millis();
            ret = showBMP(namebuf, 5, 5);
            switch (ret) {
                case 0:
                    Serial.print(millis() - start);
                    Serial.println(F("ms"));
                    delay(5000);
                    break;
                case 1:
                    Serial.println(F("bad position"));
                    break;
                case 2:
                    Serial.println(F("bad BMP ID"));
                    break;
                case 3:
                    Serial.println(F("wrong number of planes"));
                    break;
                case 4:
                    Serial.println(F("unsupported BMP format"));
                    break;
                case 5:
                    Serial.println(F("unsupported palette"));
                    break;
                default:
                    Serial.println(F("unknown"));
                    break;
            }
        }
    }
    else root.rewindDirectory();
}

#define BMPIMAGEOFFSET 54

#define BUFFPIXEL      20

uint16_t read16(File& f) {
    uint16_t result;         // read little-endian
    f.read((uint8_t*)&result, sizeof(result));
    return result;
}

uint32_t read32(File& f) {
    uint32_t result;
    f.read((uint8_t*)&result, sizeof(result));
    return result;
}

uint8_t showBMP(char *nm, int x, int y)
{
    File bmpFile;
    int bmpWidth, bmpHeight;    // W+H in pixels
    uint8_t bmpDepth;           // Bit depth (currently must be 24, 16, 8, 4, 1)
    uint32_t bmpImageoffset;    // Start of image data in file
    uint32_t rowSize;           // Not always = bmpWidth; may have padding
    uint8_t sdbuffer[3 * BUFFPIXEL];    // pixel in buffer (R+G+B per pixel)
    uint16_t lcdbuffer[(1 << PALETTEDEPTH) + BUFFPIXEL], *palette = NULL;
    uint8_t bitmask, bitshift;
    boolean flip = true;        // BMP is stored bottom-to-top
    int w, h, row, col, lcdbufsiz = (1 << PALETTEDEPTH) + BUFFPIXEL, buffidx;
    uint32_t pos;               // seek position
    boolean is565 = false;      //

    uint16_t bmpID;
    uint16_t n;                 // blocks read
    uint8_t ret;

    if ((x >= tft.width()) || (y >= tft.height()))
        return 1;               // off screen

    bmpFile = SD.open(nm);      // Parse BMP header
    bmpID = read16(bmpFile);    // BMP signature
    (void) read32(bmpFile);     // Read & ignore file size
    (void) read32(bmpFile);     // Read & ignore creator bytes
    bmpImageoffset = read32(bmpFile);       // Start of image data
    (void) read32(bmpFile);     // Read & ignore DIB header size
    bmpWidth = read32(bmpFile);
    bmpHeight = read32(bmpFile);
    n = read16(bmpFile);        // # planes -- must be '1'
    bmpDepth = read16(bmpFile); // bits per pixel
    pos = read32(bmpFile);      // format
    if (bmpID != 0x4D42) ret = 2; // bad ID
    else if (n != 1) ret = 3;   // too many planes
    else if (pos != 0 && pos != 3) ret = 4; // format: 0 = uncompressed, 3 = 565
    else if (bmpDepth < 16 && bmpDepth > PALETTEDEPTH) ret = 5; // palette 
    else {
        bool first = true;
        is565 = (pos == 3);               // ?already in 16-bit format
        // BMP rows are padded (if needed) to 4-byte boundary
        rowSize = (bmpWidth * bmpDepth / 8 + 3) & ~3;
        if (bmpHeight < 0) {              // If negative, image is in top-down order.
            bmpHeight = -bmpHeight;
            flip = false;
        }

        w = bmpWidth;
        h = bmpHeight;
        if ((x + w) >= tft.width())       // Crop area to be loaded
            w = tft.width() - x;
        if ((y + h) >= tft.height())      //
            h = tft.height() - y;

        if (bmpDepth <= PALETTEDEPTH) {   // these modes have separate palette
            //bmpFile.seek(BMPIMAGEOFFSET); //palette is always @ 54
            bmpFile.seek(bmpImageoffset - (4<<bmpDepth)); //54 for regular, diff for colorsimportant
            bitmask = 0xFF;
            if (bmpDepth < 8)
                bitmask >>= bmpDepth;
            bitshift = 8 - bmpDepth;
            n = 1 << bmpDepth;
            lcdbufsiz -= n;
            palette = lcdbuffer + lcdbufsiz;
            for (col = 0; col < n; col++) {
                pos = read32(bmpFile);    //map palette to 5-6-5
                palette[col] = ((pos & 0x0000F8) >> 3) | ((pos & 0x00FC00) >> 5) | ((pos & 0xF80000) >> 8);
            }
        }

        // Set TFT address window to clipped image bounds
        tft.setAddrWindow(x, y, x + w - 1, y + h - 1);
        for (row = 0; row < h; row++) { // For each scanline...
            // Seek to start of scan line.  It might seem labor-
            // intensive to be doing this on every line, but this
            // method covers a lot of gritty details like cropping
            // and scanline padding.  Also, the seek only takes
            // place if the file position actually needs to change
            // (avoids a lot of cluster math in SD library).
            uint8_t r, g, b, *sdptr;
            int lcdidx, lcdleft;
            if (flip)   // Bitmap is stored bottom-to-top order (normal BMP)
                pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
            else        // Bitmap is stored top-to-bottom
                pos = bmpImageoffset + row * rowSize;
            if (bmpFile.position() != pos) { // Need seek?
                bmpFile.seek(pos);
                buffidx = sizeof(sdbuffer); // Force buffer reload
            }

            for (col = 0; col < w; ) {  //pixels in row
                lcdleft = w - col;
                if (lcdleft > lcdbufsiz) lcdleft = lcdbufsiz;
                for (lcdidx = 0; lcdidx < lcdleft; lcdidx++) { // buffer at a time
                    uint16_t color;
                    // Time to read more pixel data?
                    if (buffidx >= sizeof(sdbuffer)) { // Indeed
                        bmpFile.read(sdbuffer, sizeof(sdbuffer));
                        buffidx = 0; // Set index to beginning
                        r = 0;
                    }
                    switch (bmpDepth) {          // Convert pixel from BMP to TFT format
                        case 32:
                        case 24:
                            b = sdbuffer[buffidx++];
                            g = sdbuffer[buffidx++];
                            r = sdbuffer[buffidx++];
                            if (bmpDepth == 32) buffidx++; //ignore ALPHA
                            color = tft.color565(r, g, b);
                            break;
                        case 16:
                            b = sdbuffer[buffidx++];
                            r = sdbuffer[buffidx++];
                            if (is565)
                                color = (r << 8) | (b);
                            else
                                color = (r << 9) | ((b & 0xE0) << 1) | (b & 0x1F);
                            break;
                        case 1:
                        case 4:
                        case 8:
                            if (r == 0)
                                b = sdbuffer[buffidx++], r = 8;
                            color = palette[(b >> bitshift) & bitmask];
                            r -= bmpDepth;
                            b <<= bmpDepth;
                            break;
                    }
                    lcdbuffer[lcdidx] = color;

                }
                tft.pushColors(lcdbuffer, lcdidx, first);
                first = false;
                col += lcdidx;
            }           // end cols
        }               // end rows
        tft.setAddrWindow(0, 0, tft.width() - 1, tft.height() - 1); //restore full screen
        ret = 0;        // good render
    }
    bmpFile.close();
    return (ret);
}


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