I'm new using this type of chips and I don't have idea about programming.
Actually I'm working with a Lilypad arduino and I want to create a LCD that displays images and animations. I have seen the sample codes of crystal liquid but any of those contains something about showing images in a LCD (I'm using a Nokia 6100 LCD, you can see the complete reference here: http://www.sparkfun.com/products/9363)
Also I would like to incorporate an accelerometer that controls the movement of the objects showed in the display, I mean, there's a group of cubes in the LCD and if I move the display I would like that the cubes move too.
Please I need help with this, I desperately because I haven't found help with this. =(
One step at a time, although you may be disappointed.
The library that is linked to on the sparkfun page can display an "image". It's really a collection of "letters" that the appropriate function shows on the screen. So, the "image" is limited to mono-chrome. The library also supports drawing functions, so you could draw a cube with a series of lines. The math is not terribly difficult.
Coloring the faces is a lot more complicated. Shading and hidden line/face removal is a LOT more complicated.
Now, animation is almost out of the question. Undrawing an image is the reverse of drawing it, so it takes just as long. But, if you are determined, and patient, you can undraw an image, and then redraw it in a new location.
I don't have idea about programming.
Ah, well. You have a steep learning curve ahead of you, then.