/*
LiquidCrystal Library - Hello World
Demonstrates the use a 16x2 LCD display. The LiquidCrystal
library works with all LCD displays that are compatible with the
Hitachi HD44780 driver. There are many of them out there, and you
can usually tell them by the 16-pin interface.
This sketch prints "Hello World!" to the LCD
and shows the time.
The circuit:
* LCD RS pin to digital pin 12
* LCD Enable pin to digital pin 11
* LCD D4 pin to digital pin 5
* LCD D5 pin to digital pin 4
* LCD D6 pin to digital pin 3
* LCD D7 pin to digital pin 2
* 10K resistor:
* ends to +5V and ground
* wiper to LCD VO pin (pin 3)
Library originally added 18 Apr 2008
by David A. Mellis
library modified 5 Jul 2009
by Limor Fried ()
example added 9 Jul 2009
by Tom Igoe
modified 8 Feb 2010
by Tom Igoe
This example code is in the public domain.
*/
// include the library code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 1);
// Print a message to the LCD.
lcd.print("hello, world!");
}
void loop() {
// set the cursor to column 0, line 1
// (note: line 1 is the second row, since counting begins with 0):
lcd.setCursor(0, 1);
// print the number of seconds since reset:
lcd.print(millis()/1000);
}
I just got it. Few hours ago. I don't believe that I got broken LCD. I tried again wiring it and I'm not very sure how to count pins. Which pin is marked as 1?
It's time to start all over. Remove all of the wires and then follow the tutorial at http://www.ladyada.net/learn/lcd/charlcd.htm step by step. About half way through there is a photo showing a single line of rectangles - that display is upside down, it's the top row that has the rectangles. If you don't see the rectangles then there is no sense in proceeding any further.
I have been trying to compile some code, this may be a simple problem but it is very much annoying me. The compiler does not want to accept this line:
LiquidCrystal lcd(12, 11, 10, 5, 4, 3, 2);
every other person I have seen who has been using the LiquidCrystal library uses this line to set the interface pins, it is in every example I have seen. The error message it gives me is
I followed what was in the examples that I have seen... and it didnt report any errors about that line[#include.....] , and that is the first line of code in the sketch.
It seems to be working now... I noticed that a comment that I wrote like 7 lines down [that had nothing to do with this function, at least it would seem] that went on past the end of the line and didnt get commented out. It seems to have cleared up...