Smajdalf:
But my impression is that for "real programming" all 8-bit is dead.
Well, it "died" in around 1980 when people stopped using the 6502 and 6800 processors in favour of more powerful Intel chips. You know, ones that had 16 bit addresses and much more RAM. Strange, though, that 8-bit processors seem to be manufactured in their billions these days, isn't it?
See AVR microcontrollers - Wikipedia
The AVR 8-bit microcontroller architecture was introduced in 1997. By 2003, Atmel had shipped 500 million AVR flash microcontrollers.
Hardly, dead, eh?
... real programming ...
Depends what you mean by "real programming". Sure, you won't write the latest 3D shoot-em-up game on it. But these chips are easy to learn, easy to program, don't require massive operating systems in support (often with proprietary code), and are perfect for tasks like controlling toasters, ovens, doors, toy cars etc. They are small, light, and can run on tiny amounts of power. In power-down mode, waiting for an interrupt (like pressing a button on a switch) they can consume 100 nA of current.
MisterMD:
Not long ago I ordered a 3,2" TFT LCD for a project I'm working on. ...
However libraries, and especially the LCD libraries, eat up a lot of precious memory, and since my Uno has only 32kB there is not much of it to begin with.
I'm having a little trouble believing the problem exists anyway. I have a library that outputs to an LCD screen using I2C. Compiled on a Uno, it uses 5750 bytes of Flash (17%), out out 32 KB. That leaves plenty for the "real work" of whatever-it-is the OP wants to do.