Hi
Im currently working on a program for my master and I got a problem.
I did this code and it was working :
int miseajour() //function Downlaod
{
int i=0;
if (imgs==60 && resol=="1024/1024")
{
if (time==1)
{
count=" 50.";
temps=5;
}
else if (time==2)
{
count=" 51.";
temps=6;
}
else if (time==5)
{
count=" 52.";
temps=9;
}
else if (time==10)
{
count=" 53.";
temps=14;
}
}
if (imgs==60 && resol=="1024/768")
{
if (time==1)
{
count=" 65.";
temps=5;
}
else if (time==2)
{
count=" 66.";
temps=6;
}
else if (time==5)
{
count=" 67.";
temps=9;
}
else if (time==10)
{
count=" 68.";
temps=14;
}
}
if (imgs==60 && resol=="768/768")
{
count=" 85.";
temps=85;
}
if (imgs==60 && resol=="512/512")
{
count=" 190.";
temps=190;
}
if (imgs==125 && resol=="1024/1024")
{
count=" 25.";
temps=25;
}
if (imgs==125 && resol=="1024/768")
{
count=" 35.";
temps=35;
}
if (imgs==125 && resol=="768/768")
{
count=" 45.";
temps=45;
}
if (imgs==125 && resol=="512/512")
{
count=" 95.";
temps=95;
}
if (imgs==250 && resol=="1024/1024")
{
count=" 15.";
temps=15;
}
if (imgs==250 && resol=="1024/768")
{
count=" 20.";
temps=20;
}
if (imgs==250 && resol=="768/768")
{
count=" 30.";
temps=25;
}
if (imgs==250 && resol=="512/512")
{
count=" 55.";
temps=50;
}
if (imgs==500 && resol=="1024/1024")
{
count=" 10.";
temps=10;
}
if (imgs==500 && resol=="1024/768")
{
count=" 40.";
temps=10;
}
if (imgs==500 && resol=="768/768")
{
count=" 60.";
temps=14;
}
if (imgs==500 && resol=="512/512")
{
count=" 70.";
temps=25;
}
if (imgs==1000 && resol=="1024/1024")
{
count=" 5.";
temps=5;
}
if (imgs==1000 && resol=="1024/768")
{
count=" 7.";
temps=7;
}
if (imgs==1000 && resol=="768/768")
{
count=" 13.";
temps=9;
}
if (imgs==1000 && resol=="512/512")
{
count=" 75.";
temps=16;
}
if (imgs==1500 && resol=="768/768")
{
count=" 78.";
temps=11;
}
if (imgs==1500 && resol=="512/512")
{
count=" 80.";
temps=13;
}
if (imgs==2000 && resol=="512/512")
{
count=" 83.";
temps=13;
}
if (imgs==3000 && resol=="512/512")
{
count=" 90.";
temps=9;
}
Serial.print(count);
while(i<100)
{
i++;
GD.cmd_gradient(0, 0, 0x1919F1,
480, 480, 0x2AAAEF);
GD.ColorRGB(GREEN);
dwl += 1;
GD.cmd_progress(100, 100, 300, 30, 0, dwl, 100);
GD.ColorRGB(WHITE);
GD.cmd_text(240, 200, 31, OPT_CENTER, "Mise a jour...");
delay(25);
GD.swap();
}
delay (500);
maj=1;
dwl=0;
}
}
I needed to add some value for the time and did this :
But now the arduino is not able to start. He compile but the screen of the gameduino 2 stay black.
int miseajour() //function Downlaod
{
int i=0;
if (imgs==60 && resol=="1024/1024")
{
if (time==1)
{
count=" 50.";
temps=5;
}
else if (time==2)
{
count=" 51.";
temps=6;
}
else if (time==5)
{
count=" 52.";
temps=9;
}
else if (time==10)
{
count=" 53.";
temps=14;
}
}
if (imgs==60 && resol=="1024/768")
{
if (time==1)
{
count=" 65.";
temps=5;
}
else if (time==2)
{
count=" 66.";
temps=6;
}
else if (time==5)
{
count=" 67.";
temps=9;
}
else if (time==10)
{
count=" 68.";
temps=14;
}
}
if (imgs==60 && resol=="768/768")
{
if (time==1)
{
count=" 85.";
temps=5;
}
else if (time==2)
{
count=" 86.";
temps=6;
}
else if (time==5)
{
count=" 87.";
temps=9;
}
else if (time==10)
{
count=" 88.";
temps=14;
}
}
if (imgs==60 && resol=="512/512")
{
if (time==1)
{
count=" 190.";
temps=5;
}
else if (time==2)
{
count=" 191.";
temps=6;
}
else if (time==5)
{
count=" 192.";
temps=9;
}
else if (time==10)
{
count=" 193.";
temps=14;
}
}
if (imgs==125 && resol=="1024/1024")
{
if (time==1)
{
count=" 25.";
temps=5;
}
else if (time==2)
{
count=" 26.";
temps=6;
}
else if (time==5)
{
count=" 27.";
temps=9;
}
else if (time==10)
{
count=" 28.";
temps=14;
}
}
if (imgs==125 && resol=="1024/768")
{
if (time==1)
{
count=" 35.";
temps=5;
}
else if (time==2)
{
count=" 36.";
temps=6;
}
else if (time==5)
{
count=" 37.";
temps=9;
}
else if (time==10)
{
count=" 38.";
temps=14;
}
}
if (imgs==125 && resol=="768/768")
{
if (time==1)
{
count=" 45.";
temps=5;
}
else if (time==2)
{
count=" 46.";
temps=6;
}
else if (time==5)
{
count=" 47.";
temps=9;
}
else if (time==10)
{
count=" 48.";
temps=14;
}
}
if (imgs==125 && resol=="512/512")
{
if (time==1)
{
count=" 95.";
temps=5;
}
else if (time==2)
{
count=" 96.";
temps=6;
}
else if (time==5)
{
count=" 97.";
temps=9;
}
else if (time==10)
{
count=" 98.";
temps=14;
}
}
if (imgs==250 && resol=="1024/1024")
{
if (time==1)
{
count=" 15.";
temps=5;
}
else if (time==2)
{
count=" 16.";
temps=6;
}
else if (time==5)
{
count=" 17.";
temps=9;
}
else if (time==10)
{
count=" 18.";
temps=14;
}
}
..... and the same thing for each case
Serial.print(count);
while(i<100)
{
i++;
GD.cmd_gradient(0, 0, 0x1919F1,
480, 480, 0x2AAAEF);
GD.ColorRGB(GREEN);
dwl += 1;
GD.cmd_progress(100, 100, 300, 30, 0, dwl, 100);
GD.ColorRGB(WHITE);
GD.cmd_text(240, 200, 31, OPT_CENTER, "Mise a jour...");
delay(25);
GD.swap();
}
delay (500);
maj=1;
dwl=0;
}
}
Any idea ?
Is there a limite of if in 1 function ?
Thanks you