#include <Arduino.h>
const unsigned short biohazard1_L[4096] PROGMEM={
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0010 (16) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xEF7D, 0xC638, 0x9492, 0x6B4D, 0x4228, 0x2945, 0x2124, 0x18C3, 0x1082, // 0x0020 (32) pixels
0x1082, 0x10A2, 0x18C3, 0x2124, 0x2965, 0x4A49, 0x6B6D, 0x9CD3, 0xCE79, 0xF7BE, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0030 (48) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0040 (64) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0050 (80) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xF7BE, 0xBDD7, 0x6B6D, 0x2965, 0x0020, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // 0x0060 (96) pixels
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0841, 0x31A6, 0x73AE, 0xC618, 0xFFDF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0070 (112) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0080 (128) pixels
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, // 0x0090 (144) pixels
Where then can this data be stored?