Making sound and adding ultra sonic distance sensor.

Hi, everyone who love arduino.
Im working on making sound by using ultrasonic sensor. I use 3 button and 1 ultrasonic sensor. By touching a button, it makes sound. What Im trying to do is adding ultrasonic sensor. By catching jumping motion, Id like to make sound. There is one sound file that tells "please jump 4 times". After the file worked, Id like to ultrasonic sensor catch the jumping motion of the human who holding it. Therefore, Id like to make sound. Attached is my connection between the sensor and arduino. Im using arduino duemilanove and audio shield. I tried many time to make it, but I couldn`t do that.

This is my code. i,j, and k are buttons. Val is ultrasonic sensor.

#include <FatReader.h>
#include <SdReader.h>
#include <avr/pgmspace.h>
#include "WaveUtil.h"
#include "WaveHC.h"


SdReader card;    // This object holds the information for the card
FatVolume vol;    // This holds the information for the partition on the card
FatReader root;   // This holds the information for the filesystem on the card
FatReader f;      // This holds the information for the file we're play

WaveHC wave;      // This is the only wave (audio) object, since we will only play one at a time

#define DEBOUNCE 100  // button debouncer
  int i=0;// pin0 
  int j=0;//pin 1
  int k=0;//pin 2
  int Val=0; //sensor
// this handy function will return the number of bytes currently free in RAM, great for debugging!   
int freeRam(void)
{
  extern int  __bss_end; 
  extern int  *__brkval; 
  int free_memory; 
  if((int)__brkval == 0) {
    free_memory = ((int)&free_memory) - ((int)&__bss_end); 
  }
  else {
    free_memory = ((int)&free_memory) - ((int)__brkval); 
  }
  return free_memory; 
} 

void sdErrorCheck(void)
{
  if (!card.errorCode()) return;
  putstring("\n\rSD I/O error: ");
  Serial.print(card.errorCode(), HEX);
  putstring(", ");
  Serial.println(card.errorData(), HEX);
  while(1);
}


void setup() {
  // set up serial port
  Serial.begin(9600);
  putstring_nl("WaveHC with 6 buttons");

   putstring("Free RAM: ");       // This can help with debugging, running out of RAM is bad
  Serial.println(freeRam());      // if this is under 150 bytes it may spell trouble!
  
  // Set the output pins for the DAC control. This pins are defined in the library
  pinMode(2, OUTPUT);
  pinMode(3, OUTPUT);
  pinMode(4, OUTPUT);
  pinMode(5, OUTPUT);
 
  // pin13 LED
  pinMode(13, OUTPUT);
 
  // enable pull-up resistors on switch pins (analog inputs)
  digitalWrite(14, HIGH);
  digitalWrite(15, HIGH);
  digitalWrite(16, HIGH);
  digitalWrite(17, HIGH);
  digitalWrite(18, HIGH);
  digitalWrite(19, HIGH);
  

  
  
    if (!card.init(true)) { //play with 4 MHz spi if 8MHz isn't working for you
  /*if (!card.init()) {         //play with 8 MHz spi (default faster!)  
    putstring_nl("Card init. failed!");  // Something went wrong, lets print out why
    sdErrorCheck();
    while(1);*/                            // then 'halt' - do nothing!
  }
  
  // enable optimize read - some cards may timeout. Disable if you're having problems
  card.partialBlockRead(true);
 
// Now we will look for a FAT partition!
  uint8_t part;
  for (part = 0; part < 5; part++) {     // we have up to 5 slots to look in
    if (vol.init(card, part)) 
      break;                             // we found one, lets bail
  }
  if (part == 5) {                       // if we ended up not finding one  :(
    putstring_nl("No valid FAT partition!");
    sdErrorCheck();      // Something went wrong, lets print out why
    while(1);                            // then 'halt' - do nothing!
  }
  
  // Lets tell the user about what we found
  putstring("Using partition ");
  Serial.print(part, DEC);
  putstring(", type is FAT");
  Serial.println(vol.fatType(),DEC);     // FAT16 or FAT32?
  
  // Try to open the root directory
  if (!root.openRoot(vol)) {
    putstring_nl("Can't open root dir!"); // Something went wrong,
    while(1);                             // then 'halt' - do nothing!
  }
  
  // Whew! We got past the tough parts.
  putstring_nl("Ready!");
}

void loop() {
  //putstring(".");  // uncomment this to see if the loop isnt running
  
  switch (check_switches()) {
//////////////////////
    case 1:// when any button was pressed
///////////////////////

    if (i==0){//if it is the 1st press by the user
        i++;
        j++;
        k++;
      playfile("I.WAV");// intro story
      break;
      }
     if(i==1){
       i++;
       playfile("S11.WAV");
      break;
      }
  
     if(i==2){
       i++;
       playfile("S12.WAV");
      break;
      }
     if(i==3){
       i++;
       playfile("S13.WAV");
      break;
      }
     if (i==4){
       i++;
       playfile("S14.WAV");
      break;
    }
     if (i==5){
       i++;
       playfile("S15.WAV");
       break;
     }
     if (i==6){
       i=1;
       playfile("I.WAV");
       break;
     }
     
      
      
      //////////////////////////////
      case 2: //pin 1
      ///////////////////////////
    if (j==0){ //pin 1
        j++;
        i++;
        k++;
      playfile("I.WAV");
      break;
      }
     if(j==1){
       playfile("S21.WAV");
        Val = analogRead(3);
         if(Val<25){
           playfile("race001.wav");
            Serial.println(Val);
           break;
         }
      j++;
      break;
      }
     if(j==2){
       j++;
       playfile("S22.WAV");
      break;
      }
     if(j==3){
       j++;
       playfile("S23.WAV");
      break;
      }
     if (j==4){
       j++;
       playfile("S24.WAV");
      break;
     }
     if (j==5){
       j++;
       playfile("S25.WAV");
       break;
     }
     if (j==6){
       j++;
       playfile("S26.WAV");
       break;
     }
     if (j==7){
       j=1;
       playfile("I.WAV");
       break;
     }
     
     //////////////////////////////////////
      case 3: //pin 2
      /////////////////////////////////////
      
    if (k==0){
        k++;
        i++;
        j++;
      playfile("I.WAV");
      break;
      }
     if(k==1){
       k++;
       playfile("S31.WAV");
      break;
      }
     if(k==2){
       k++;
       playfile("S32.WAV");
      break;
      }
     if(k==3){
       k++;
       playfile("S33.WAV");
      break;
      }
     if (k==4){
       k++;
       playfile("S34.WAV");
      break;
      }
     if (k==5){
       k++;
       playfile("S35.WAV");
       break;
     }
     if (k==6){
       k++;
       playfile("S36.WAV");
       break;
     }
     if (k==7){
       k=1;
       playfile("I.WAV");
       break;
     }

  }
}

byte check_switches()
{
  static byte previous[6];
  static long time[6];
  byte reading;
  byte pressed;
  byte index;
  pressed = 0;

  for (byte index = 0; index < 6; ++index) {
    reading = digitalRead(14 + index);
    if (reading == LOW && previous[index] == HIGH && millis() - time[index] > DEBOUNCE)
    {
      // switch pressed
      time[index] = millis();
      pressed = index + 1;
      break;
    }
    previous[index] = reading;
  }
  // return switch number (1 - 6)
  return (pressed);
}


// Plays a full file from beginning to end with no pause.
void playcomplete(char *name) {
  // call our helper to find and play this name
  playfile(name);
  while (wave.isplaying) {
  // do nothing while its playing
  }
// now its done playing
}

void playfile(char *name) {
  // see if the wave object is currently doing something
  if (wave.isplaying) {// already playing something, so stop it!
wave.stop();// stop it
  }
  // look in the root directory and open the file
  if (!f.open(root, name)) {
    putstring("Couldn't open file "); Serial.print(name); return;
  }
  // OK read the file and turn it into a wave object
  if (!wave.create(f)) {
    putstring_nl("Not a valid WAV"); return;
  }
  wave.play();
  // ok time to play! start playback

}

What Ive got is two things. First thing is makind sound whatever the value from ultrasonic sensor. Second thing is skipping S21, and race001 file. Im working on it over 4months, but it still makes me frastrated. Could help me...

PLease modify your code , select the code and press the # button so the code gets tagged properly. Looks so much better!!