Bonjour et merci à vous deux pour vos réponses.
Alors j'arrive à entrer dans mon menu et modifier le paramètre de tempo seulement j'ai deux soucis :
Comme il s'agit d'un delay en milliseconds, lorsque je passe de 9 à 10 mille tout se décalle et l'affichage peut indiquer 20000 si je descends en réalité à 2000.
Existe t'il un moyen d'afficher que des secondes au pire avec un zero devant me donnant : 01 02 03...10 11 12 13...etc
Aussi le paramètres modifiés fonctionne cependant il revient a sa valeur initial en cas de redémarrage.
Je vous joint le code ATTENTION il y a du collage d'autres codes pour arriver à mes fins du coup c'est le bazar
String menuItems[] = {"TempoRetour", "Menu 2", "Menu 3", "Menu 4", "Menu 5"};
// Navigation button variables
int readKey;
int tempora = 8000;
int commande_monter = 0;
int commande_retour = 1;
int securite = 2;
int contact_moteur = 3;
// Menu control variables
int menuPage = 0;
int maxMenuPages = round(((sizeof(menuItems) / sizeof(String)) / 2) + .5);
int cursorPosition = 0;
// Creates 3 custom characters for the menu display
byte downArrow[8] = {
0b00100, // *
0b00100, // *
0b00100, // *
0b00100, // *
0b00100, // *
0b10101, // * * *
0b01110, // ***
0b00100 // *
};
byte upArrow[8] = {
0b00100, // *
0b01110, // ***
0b10101, // * * *
0b00100, // *
0b00100, // *
0b00100, // *
0b00100, // *
0b00100 // *
};
byte menuCursor[8] = {
B01000, // *
B00100, // *
B00010, // *
B00001, // *
B00010, // *
B00100, // *
B01000, // *
B00000 //
};
enum {
BUTTON_NONE,
BUTTON_UP,
BUTTON_DOWN,
BUTTON_LEFT,
BUTTON_RIGHT,
BUTTON_SELECT
};
#include <Wire.h>
#include <LiquidCrystal.h>
LiquidCrystal lcd(8, 9, 4, 5, 6, 7);
void setup() {
// Initializes serial communication
Serial.begin(9600);
pinMode(commande_monter, INPUT);
pinMode(commande_retour, INPUT);
pinMode(securite, INPUT);
pinMode(contact_moteur, OUTPUT);
// Initializes and clears the LCD screen
lcd.begin(16, 2);
lcd.clear();
// Creates the byte for the 3 custom characters
lcd.createChar(0, menuCursor);
lcd.createChar(1, upArrow);
lcd.createChar(2, downArrow);
}
void loop()
{
while ((digitalRead(securite) == HIGH)&&(digitalRead(commande_monter) == HIGH))
{
commande_monter_levre();
}
while ((digitalRead(commande_retour) == HIGH)&&(digitalRead(securite) == HIGH))
{
commande_retour_auto();
}
if (digitalRead(securite) == LOW)
{
affichage_securites();
}
if ((digitalRead(securite) == HIGH)&&(digitalRead(commande_monter) == LOW)&&(digitalRead(commande_retour) == LOW))
{
commande_relache();
}
switch (getPressedButton()) {
case BUTTON_NONE:
lcd.print(F(" "));
break;
case BUTTON_UP:
lcd.print(F("UP "));
break;
case BUTTON_DOWN:
lcd.print(F("DOWN "));
break;
case BUTTON_LEFT:
lcd.print(F("LEFT "));
break;
case BUTTON_RIGHT:
lcd.print(F("RIGHT "));
break;
case BUTTON_SELECT:
lcd.print(F("SELECT"));
menus();
break;
}
delay(500);
}
void menus() {
mainMenuDraw();
drawCursor();
operateMainMenu();
}
/*---------LECTURE--DES--BOUTONS--DU--KEYPAD------------*/
byte getPressedButton() {
int value = analogRead(A0);
if (value < 50)
return BUTTON_RIGHT;
else if (value < 250)
return BUTTON_UP;
else if (value < 410)
return BUTTON_DOWN;
else if (value < 550)
return BUTTON_LEFT;
else if (value < 850)
return BUTTON_SELECT;
else
return BUTTON_NONE;
}
// This function will generate the 2 menu items that can fit on the screen. They will change as you scroll through your menu. Up and down arrows will indicate your current menu position.
void mainMenuDraw() {
Serial.print(menuPage);
lcd.clear();
lcd.setCursor(1, 0);
lcd.print(menuItems[menuPage]);
lcd.setCursor(1, 1);
lcd.print(menuItems[menuPage + 1]);
if (menuPage == 0) {
lcd.setCursor(15, 1);
lcd.write(byte(2));
} else if (menuPage > 0 and menuPage < maxMenuPages) {
lcd.setCursor(15, 1);
lcd.write(byte(2));
lcd.setCursor(15, 0);
lcd.write(byte(1));
} else if (menuPage == maxMenuPages) {
lcd.setCursor(15, 0);
lcd.write(byte(1));
}
}
// When called, this function will erase the current cursor and redraw it based on the cursorPosition and menuPage variables.
void drawCursor() {
for (int x = 0; x < 2; x++) { // Erases current cursor
lcd.setCursor(0, x);
lcd.print(" ");
}
// The menu is set up to be progressive (menuPage 0 = Item 1 & Item 2, menuPage 1 = Item 2 & Item 3, menuPage 2 = Item 3 & Item 4), so
// in order to determine where the cursor should be you need to see if you are at an odd or even menu page and an odd or even cursor position.
if (menuPage % 2 == 0) {
if (cursorPosition % 2 == 0) { // If the menu page is even and the cursor position is even that means the cursor should be on line 1
lcd.setCursor(0, 0);
lcd.write(byte(0));
}
if (cursorPosition % 2 != 0) { // If the menu page is even and the cursor position is odd that means the cursor should be on line 2
lcd.setCursor(0, 1);
lcd.write(byte(0));
}
}
if (menuPage % 2 != 0) {
if (cursorPosition % 2 == 0) { // If the menu page is odd and the cursor position is even that means the cursor should be on line 2
lcd.setCursor(0, 1);
lcd.write(byte(0));
}
if (cursorPosition % 2 != 0) { // If the menu page is odd and the cursor position is odd that means the cursor should be on line 1
lcd.setCursor(0, 0);
lcd.write(byte(0));
}
}
}
void operateMainMenu() {
int activeButton = 0;
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 0: // When button returns as 0 there is no action taken
break;
case 1: // This case will execute if the "forward" button is pressed
button = 0;
switch (cursorPosition) { // The case that is selected here is dependent on which menu page you are on and where the cursor is.
case 0:
menuItem1();
break;
case 1:
menuItem2();
break;
case 2:
menuItem3();
break;
case 3:
menuItem4();
break;
case 4:
menuItem5();
break;
}
activeButton = 1;
mainMenuDraw();
drawCursor();
break;
case 2:
button = 0;
if (menuPage == 0) {
cursorPosition = cursorPosition - 1;
cursorPosition = constrain(cursorPosition, 0, ((sizeof(menuItems) / sizeof(String)) - 1));
}
if (menuPage % 2 == 0 and cursorPosition % 2 == 0) {
menuPage = menuPage - 1;
menuPage = constrain(menuPage, 0, maxMenuPages);
}
if (menuPage % 2 != 0 and cursorPosition % 2 != 0) {
menuPage = menuPage - 1;
menuPage = constrain(menuPage, 0, maxMenuPages);
}
cursorPosition = cursorPosition - 1;
cursorPosition = constrain(cursorPosition, 0, ((sizeof(menuItems) / sizeof(String)) - 1));
mainMenuDraw();
drawCursor();
activeButton = 1;
break;
case 3:
button = 0;
if (menuPage % 2 == 0 and cursorPosition % 2 != 0) {
menuPage = menuPage + 1;
menuPage = constrain(menuPage, 0, maxMenuPages);
}
if (menuPage % 2 != 0 and cursorPosition % 2 == 0) {
menuPage = menuPage + 1;
menuPage = constrain(menuPage, 0, maxMenuPages);
}
cursorPosition = cursorPosition + 1;
cursorPosition = constrain(cursorPosition, 0, ((sizeof(menuItems) / sizeof(String)) - 1));
mainMenuDraw();
drawCursor();
activeButton = 1;
break;
}
}
}
// This function is called whenever a button press is evaluated. The LCD shield works by observing a voltage drop across the buttons all hooked up to A0.
int evaluateButton(int x) {
int result = 0;
if (x < 50) {
result = 1; // right
} else if (x < 195) {
result = 2; // up
} else if (x < 380) {
result = 3; // down
} else if (x < 790) {
result = 4; // left
}
return result;
}
// If there are common usage instructions on more than 1 of your menu items you can call this function from the sub
// menus to make things a little more simplified. If you don't have common instructions or verbage on multiple menus
// I would just delete this void. You must also delete the drawInstructions()function calls from your sub menu functions.
void drawInstructions() {
lcd.setCursor(0, 1); // Set cursor to the bottom line
lcd.print("Use ");
lcd.write(byte(1)); // Up arrow
lcd.print("/");
lcd.write(byte(2)); // Down arrow
lcd.print(" buttons");
}
void menuItem1() { // Function executes when you select the 1st item from main menu
int activeButton = 0;
lcd.clear();
lcd.setCursor(0, 1);
drawInstructions();
lcd.setCursor(0, 0);
lcd.print("TEMPO:");
lcd.print(tempora);
lcd.print(" ms");
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 2:
button = 0;
tempora = tempora + 1000;
tempora = constrain(tempora,1000,30000);
lcd.setCursor(7,0);
lcd.print(tempora);
lcd.setCursor(13,0);
lcd.print(" ms");
break;
case 3:
button = 0;
tempora = tempora - 1000;
lcd.setCursor(7,0);
lcd.print(tempora);
lcd.setCursor(13,0);
lcd.print(" ms");
break;
case 4: // This case will execute if the "back" button is pressed
button = 0;
lcd.clear();
lcd.setCursor(2,0);
lcd.print("-- REGLAGE --");
lcd.setCursor(2,1);
lcd.print("-- VALIDE --");
delay(1500);
activeButton = 1;
break;
}
}
}
void menuItem2() { // Function executes when you select the 2nd item from main menu
int activeButton = 0;
lcd.clear();
lcd.setCursor(3, 0);
lcd.print("Test 2");
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 4: // This case will execute if the "back" button is pressed
button = 0;
activeButton = 1;
break;
}
}
}
void menuItem3() { // Function executes when you select the 3rd item from main menu
int activeButton = 0;
lcd.clear();
lcd.setCursor(3, 0);
lcd.print("Test 3");
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 4: // This case will execute if the "back" button is pressed
button = 0;
activeButton = 1;
break;
}
}
}
void menuItem4() { // Function executes when you select the 4th item from main menu
int activeButton = 0;
lcd.clear();
lcd.setCursor(3, 0);
lcd.print("Test 4");
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 4: // This case will execute if the "back" button is pressed
button = 0;
activeButton = 1;
break;
}
}
}
void menuItem5() { // Function executes when you select the 5th item from main menu
int activeButton = 0;
lcd.clear();
lcd.setCursor(3, 0);
lcd.print("Test 5");
while (activeButton == 0) {
int button;
readKey = analogRead(0);
if (readKey < 790) {
delay(100);
readKey = analogRead(0);
}
button = evaluateButton(readKey);
switch (button) {
case 4: // This case will execute if the "back" button is pressed
button = 0;
activeButton = 1;
break;
}
}
}
/*---------COMMANDES------------*/
void commande_monter_levre()
{
lcd.setCursor(0, 0);
lcd.print("MONTER ");
lcd.setCursor(0, 1);
lcd.print(" ");
digitalWrite(contact_moteur,HIGH);
}
void commande_retour_auto()
{
lcd.setCursor(0, 0);
lcd.print("RETOUR ");
lcd.setCursor(0, 1);
lcd.print("AUTOMATIQUE ");
digitalWrite(contact_moteur,HIGH);
delay (tempora);
}
void commande_relache()
{
lcd.clear();
digitalWrite(contact_moteur,LOW);
}
void affichage_securites()
{
lcd.setCursor(0, 0);
lcd.print("SECURITES ");
lcd.setCursor(0, 1);
lcd.print("P1 ");
digitalWrite(contact_moteur,LOW);
}