Sì, mi ero dimenticato. Nello sketch ci sono altre due schede aperte
Una è **Controller.cpp **
#include "Controller.h"
//****************************************************************************************
Mux::Mux(byte outpin_, byte numPins_, bool analog_)
{
outpin = outpin_;
//enablepin = enablepin_;
numPins = numPins_;
analog = analog_;
if (analog == false) pinMode(outpin, INPUT_PULLUP);
//pinMode(enablepin, OUTPUT);
pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
pinMode(4, OUTPUT);
if (numPins > 8) pinMode(5, OUTPUT);
}
//****************************************************************************************
//Button (Pin Number, Command, Note Number, Channel, Debounce Time)
Button::Button(byte pin, byte command, byte value, byte channel, byte debounce)
{
_pin = pin;
pinMode(_pin, INPUT_PULLUP);
_value = value;
_command = command;
_debounce = debounce;
_time = 0;
_busy = false;
_status = 0b00000010;
_last = 1;
Bcommand = command;
Bvalue = value;
Bchannel = channel;
Btoggle = 0;
}
Button::Button(Mux mux, byte muxpin, byte command, byte value, byte channel, byte debounce)
{
_pin = mux.outpin;
_numMuxPins = mux.numPins;
_muxpin = muxpin;
_value = value;
_command = command;
_debounce = debounce;
_time = 0;
_busy = false;
_status = 0b00000010;
_last = 1;
Bcommand = command;
Bvalue = value;
Bchannel = channel;
Btoggle = 0;
}
void Button::muxUpdate()
{
byte temp = _muxpin;
temp = temp << 2;
if (_numMuxPins > 8) PORTD = PORTD & B11000011;
else PORTD = PORTD & B11100011;
PORTD = PORTD | temp;
}
byte Button::getValue()
{
// If BUSY bit not set - read button
if (bitRead(_status, 0) == false) { // If busy false
if (digitalRead(_pin) == _last) return 2; // If same as last state - exit
}
// If NEW Bit set - Key just pressed, record time
if (bitRead(_status, 1) == true) { // If new is true
bitSet(_status, 0); // Set busy TRUE
bitClear(_status, 1); // Set New FALSE
_time = millis();
return 255;
}
// Check if debounce time has passed - If no, exit
if (millis() - _time < _debounce) return 255;
// Debounce time has passed. Read pin to see if still set the same
// If it has changed back - assume false alarm
if (digitalRead(_pin) == _last) {
bitClear(_status, 0); // Set busy false
bitSet(_status, 1); // Set new true
return 255;
}
// If this point is reached, event is valid. return event type
else {
bitClear(_status, 0); // Set busy false
bitSet(_status, 1); // Set new true
_last = ((~_last) & 0b00000001); // invert _last
return _last;
}
}
void Button::newValue(byte command, byte value, byte channel)
{
Bvalue = value;
Bcommand = command;
Bchannel = channel;
}
//********************************************************************
Pot::Pot(byte pin, byte command, byte control, byte channel)
{
_pin = pin;
_control = control;
_value = analogRead(_pin);
_value = _value >> 3;
_oldValue = _value << 3;
_value = _value << 3;
Pcommand = command;
Pcontrol = control;
Pchannel = channel;
}
void Pot::muxUpdate()
{
byte temp = _muxpin;
temp = temp << 2;
if (_numMuxPins > 8) PORTD = PORTD & B11000011;
else PORTD = PORTD & B11100011;
//PORTD = PORTD & B11000011;
PORTD = PORTD | temp;
}
Pot::Pot(Mux mux, byte muxpin, byte command, byte control, byte channel)
{
_pin = mux.outpin;
_numMuxPins = mux.numPins;
_muxpin = muxpin;
_control = control;
muxUpdate();
_value = analogRead(_pin);
_value = _value >> 3;
_oldValue = _value << 3;
_value = _value << 3;
Pcommand = command;
Pcontrol = control;
Pchannel = channel;
}
byte Pot::getValue()
{
_value = analogRead(_pin);
int tmp = (_oldValue - _value);
if (tmp >= 8 || tmp <= -8) {
_oldValue = _value >> 3;
_oldValue = _oldValue << 3;
return _value >> 3;
}
return 255;
}
void Pot::newValue(byte command, byte value, byte channel) {
Pcommand = command;
Pcontrol = value;
Pchannel = channel;
}
L'altra è Controller.h
#ifndef Controller_h
#define Controller_h
#include <Arduino.h>
//***********************************************************************
class Mux
{
public:
Mux(byte outpin_, byte numPins_, bool analog_);
byte outpin;
byte numPins;
bool analog;
};
//************************************************************************
//Button (Pin Number, Command, Note Number, Channel, Debounce Time)
class Button
{
public:
Button(byte pin, byte command, byte value, byte channel, byte debounce);
Button(Mux mux, byte muxpin, byte command, byte value, byte channel, byte debounce);
byte getValue();
void muxUpdate();
void newValue(byte command, byte value, byte channel);
byte Bcommand;
byte Bvalue;
byte Bchannel;
byte Btoggle;
private:
byte _previous;
byte _current;
unsigned long _time;
int _debounce;
byte _pin;
byte _muxpin;
byte _numMuxPins;
byte _value;
byte _command;
bool _busy;
byte _status;
byte _last;
byte _enablepin;
};
//*************************************************************************
class Pot
{
public:
Pot(byte pin, byte command, byte control, byte channel);
Pot(Mux mux, byte muxpin ,byte command, byte control, byte channel);
void muxUpdate();
void newValue(byte command, byte value, byte channel);
byte getValue();
byte Pcommand;
byte Pcontrol;
byte Pchannel;
private:
byte _pin;
byte _muxpin;
byte _numMuxPins;
byte _control;
int _value;
int _oldValue;
bool _changed;
byte _enablepin;
};
//*************************************************************************
#endif