Monochrome LCD driving - how to

(I know the title says LCD display, but as much as I understand these displays work more like an 8 segment display rahter than a full color LCD)

Hello everyone!

I have a few momochrome LCD displays, that look like to those that used to be in Game &Watch games.
I'm trying to make them work with Arduino, but I think I'm missing something out.

I started researching and got the idea that these displays work pretty similiar to multiplexed segment screens, so if I connect 2 correct pins of the 30 pins it has, I got a sprite to show up. I even found a schematics to a "Brick Game" which, in function, is pretty similar to those the screens I'm trying to power up.

here it is

So I have these 30 pin screens, but I've tried to connect all pins to each other with no luck. Sometimes some sprites showed up for a split second, but they went away automatically.

Could this be a power management issue? I tried every connection with both 3,3V plus GND and with a digital HIGH pin plus GND.
Is there maybe any way I could determine how much voltage / amper / power do I need to drive them? Then assembling the pinout with trying would be easy.

Thank you for your answer!

Driving an LCD is a lot more complex than just applying power to a pin. Most of the time you need to apply multi level alternating logic signals. There are quite a few schemes to do this and you have to pick the right one for the display you have.
It is something that the chip in that data sheet you posted a link to would do. However there is no mention I could see as to what driving waveforms it requires.

Very little current is drawn and this is not an issue.

Even those that look like calculator screens?

geli:
Even those that look like calculator screens?

Even those that look like calculator screens what?