This sketch works great, except when it runs into an object when it should back up and look around, but does not. It works fine otherwise, can someone see the problem, i dont?
Using R3, L298N motor shield.
//4wd analog ping and servo
#include <NewPing.h> //Ultrasonic sensor function library. You must install this library
#include <Servo.h> //Servo motor library. This is standard library
const int LeftMotorForward = 6;
const int LeftMotorBackward = 11;
const int RightMotorForward = 3;
const int RightMotorBackward = 5;
//sensor pins
#define trig_pin A1 //analog input 1
#define echo_pin A2 //analog input 2
#define maximum_distance 250
boolean goesForward = false;
int distance = 100;
NewPing sonar(trig_pin, echo_pin, maximum_distance); //sensor function
Servo servo_motor; //our servo name
void setup(){
Serial.begin(9600); //see ping results
pinMode(RightMotorForward, OUTPUT);
pinMode(LeftMotorForward, OUTPUT);
pinMode(LeftMotorBackward, OUTPUT);
pinMode(RightMotorBackward, OUTPUT);
servo_motor.attach(8); //our servo pin
servo_motor.write(90);
delay(500);
distance = readPing();
delay(100);
distance = readPing();
delay(100);
distance = readPing();
delay(100);
distance = readPing();
delay(100);
}
void loop(){
int distanceRight = 0;
int distanceLeft = 0;
delay(50);
Serial.print(distance);
Serial.println("cm");
if (distance <= 100){
moveStop();
delay(300);
moveBackward();
delay(300);
moveStop();
delay(300);
distanceRight = lookRight();
delay(300);
distanceLeft = lookLeft();
delay(300);
if (distance >= distanceLeft){
turnRight();
moveStop();
}
else{
turnLeft();
moveStop();
}
}
else{
moveForward();
}
distance = readPing();
}
int lookRight(){
servo_motor.write(45);
delay(300);
int distance = readPing();
delay(100);
servo_motor.write(90);
return distance;
}
int lookLeft(){
servo_motor.write(135);
delay(300);
int distance = readPing();
delay(100);
servo_motor.write(90);
return distance;
delay(100);
}
int readPing(){
delay(70);
int cm = sonar.ping_cm();
if (cm==0){
cm=250;
}
return cm;
}
void moveStop(){
digitalWrite(RightMotorForward, LOW);
digitalWrite(LeftMotorForward, LOW);
digitalWrite(RightMotorBackward, LOW);
digitalWrite(LeftMotorBackward, LOW);
}
void moveForward(){
if(!goesForward){
goesForward=true;
digitalWrite(LeftMotorForward, HIGH);
digitalWrite(RightMotorForward, HIGH);
digitalWrite(LeftMotorBackward, LOW);
digitalWrite(RightMotorBackward, LOW);
}
}
void moveBackward(){
goesForward=false;
digitalWrite(LeftMotorBackward, HIGH);
digitalWrite(RightMotorBackward, HIGH);
delay(1000);
digitalWrite(LeftMotorForward, LOW);
digitalWrite(RightMotorForward, LOW);
}
void turnRight(){
digitalWrite(LeftMotorForward, HIGH);
digitalWrite(RightMotorBackward, HIGH);
digitalWrite(LeftMotorBackward, LOW);
digitalWrite(RightMotorForward, LOW);
delay(500);
digitalWrite(LeftMotorForward, HIGH);
digitalWrite(RightMotorForward, HIGH);
digitalWrite(LeftMotorBackward, LOW);
digitalWrite(RightMotorBackward, LOW);
}
void turnLeft(){
digitalWrite(LeftMotorBackward, HIGH);
digitalWrite(RightMotorForward, HIGH);
digitalWrite(LeftMotorForward, LOW);
digitalWrite(RightMotorBackward, LOW);
delay(500);
digitalWrite(LeftMotorForward, HIGH);
digitalWrite(RightMotorForward, HIGH);
digitalWrite(LeftMotorBackward, LOW);
digitalWrite(RightMotorBackward, LOW);
}