Motor not working with left joystick when there is a statement after it that sets that same motors speed but with the right joystick(Tetrix prizm pro)

#include <TELEOP.h>
#include <Adafruit_NeoPixel.h>
#include <PRIZM_PRO.h>
#include <notes.h>
#include <pixelPatterns.h>
#include <soundEffects.h>
int PowerM1;
int PowerM2;
int PowerM3;
int PowerM4;
int RLPowerM1;
int RLPowerM2;
int RLPowerM3;
int RLPowerM4;
PS4 ps4;
PRIZM prizm;
EXPANSION exc;
void setup() {
  prizm.PrizmBegin();
  prizm.setServoPosition(1,80);
  ps4.setDeadZone(LEFT,10);
  ps4.setDeadZone(RIGHT,10);
}

void loop() {
  prizm.setMotorInvert(2,1);
  prizm.setMotorInvert(4,1);
  ps4.getPS4();
  if (ps4.Button(R2)){
    prizm.setServoPosition(1,5);
  }
  if (ps4.Button(L2)){
    prizm.setServoPosition(1,80);
  }
  if (ps4.Button(SQUARE)){
    prizm.setServoPosition(2,90);
  }
  if (ps4.Button(CIRCLE)){
    prizm.setServoPosition(2,0);
  }
  if (ps4.Button(UP)){
    exc.setMotorPower(1,1,80);
  }
  if (ps4.Button(DOWN)){
    exc.setMotorPower(1,1,-80);
  }
  if (ps4.Button(TRIANGLE)){
    exc.setMotorPower(2,1,80);
  }
  if (ps4.Button(CROSS)){
    exc.setMotorPower(2,1,-80);
  }
  ps4.getPS4();
  if(ps4.Button(L1)){
    ps4.setLED(RED);
    ps4.getPS4();
    PowerM1 = 0.3*ps4.Motor(LY);
    PowerM2 = 0.3*ps4.Motor(LY);
    PowerM3 = 0.3*ps4.Motor(LY);
    PowerM4 = 0.3*ps4.Motor(LY);
    RLPowerM1 = 0.3*ps4.Motor(RX);
    RLPowerM2 = 0.3*ps4.Motor(RX);
    RLPowerM3 = 0.3*ps4.Motor(RX);
    RLPowerM4 = 0.3*ps4.Motor(RX);
  }else{
    ps4.setLED(BLUE);
    ps4.getPS4();
    PowerM1 = ps4.Motor(LY);
    PowerM2 = ps4.Motor(LY);
    PowerM3 = ps4.Motor(LY);
    PowerM4 = ps4.Motor(LY);
    RLPowerM1 = ps4.Motor(RX);
    RLPowerM2 = ps4.Motor(RX);
    RLPowerM3 = ps4.Motor(RX);
    RLPowerM4 = ps4.Motor(RX);
  }
    prizm.setMotorPowers(PowerM1,PowerM2,PowerM3,PowerM4);
    prizm.setMotorPowers(RLPowerM1,-RLPowerM2,RLPowerM3,-RLPowerM4);

Maybe because you accidentally deleted the closing brace } for the loop() function when you added the last statement?

Did you test the PS4 before using it in a sketch?