Multiple float in, out functions at once

septillion:
What the heck did I do wrong in the looped one... Can you test:

#include <FadeLed.h>

//91 step sine table 0 = 0 degree, 90 = 90 degree
const flvar_t SineTable[91] PROGMEM = {
  0,  4,  9,  13,  18,  22,  27,  31,  35,  40,
44,  49,  53,  57,  62,  66,  70,  75,  79,  83,
87,  91,  96, 100, 104, 108, 112, 116, 120, 124,
127, 131, 135, 139, 143, 146, 150, 153, 157, 160,
164, 167, 171, 174, 177, 180, 183, 186, 190, 192,
195, 198, 201, 204, 206, 209, 211, 214, 216, 219,
221, 223, 225, 227, 229, 231, 233, 235, 236, 238,
240, 241, 243, 244, 245, 246, 247, 248, 249, 250,
251, 252, 253, 253, 254, 254, 254, 255, 255, 255,
255};

//Make FadeLed object with a sine lookup table of 91 (0 to 90 including)
FadeLed sines[3] = {{3, SineTable, 90}, {5, SineTable, 90}, {9, SineTable, 90}};
const byte NrSines = sizeof(sines)/sizeof(sines[0]);

void setup(){
  Serial.begin(115200);
 
  for(byte i = 0; i < NrSines; i++){
    sines[i].setTime(1000); //halve period, 0% to 90% or 90% to 0%
  }

//start the first
  sines[0].on();
}

void loop(){
  FadeLed::update();

for(byte i = 0; i < NrSines; i++){
    //if sin is 100% (90 degree), fade back down
    if(sines[i].done() && sines[i].get()){
      sines[i].off();
    }
   
    if(i > 0){
      if((sines[i - 1].getCurrent() >= 45) && sines[i].done() && (sines[i].get() == 0)){
        sines[i].on();
      }
    }
  }
}

Same as the last code. LED1 phases on and off, LED2 comes in at ~50% and same with LED3. Only once though (no loop).