Hi all,
i was wondering if anyone has any idea about this,
when i compile a touch shield Stealth with this codes
void setup() {
}
void loop() {
}
why is my sketch size is still 11740? (compilation at btm)
much worse when i compile the same codes in Touch Shield Slide the sketch side is actually 19606...(compilation at btm)
My codes are pretty much empty but yet it requires that much bytes to.. do nothing? why?
another question i had in mind.. when we save images, it get saves in flash right? is this flash like set aside for the images or do they share the same program memory or are they different?
lastly it is pertaining to my previous question posted a day ago, in liquidware http://www.liquidware.com/wikipages/name/TouchShield all the way at the bottom, it says that there is 256k program memory, but when i exceed 51k usage of program memory, it starts giving me some mismatch error, i am presuming it has something to do with my images uploaded(if they share they same memory) anyone can shed any lights on this?
Thanks.
Handling the compile 4
Saving sketches...
Sketches saved.
compile(), new thread run about to sketch.compile()
[echo] Building TouchShield Stealth libraries...
[echo] Building TouchShield Stealth board target...
[echo] Building ShapesRandom for the TouchShield Stealth core...
[echo] Calculating ShapesRandom size...
[echo] Binary Sketch (11740 of 64000 bytes, 18.34375%)
BUILD SUCCESSFUL
Total time: 6 seconds
Handling the compile 3
Saving sketches...
Sketches saved.
compile(), new thread run about to sketch.compile()
[echo] Building TouchShield Slide libraries...
[echo] Building TouchShield Slide board target...
[echo] Building ShapesRandom for the TouchShield Slide core...
[echo] Calculating ShapesRandom size...
[echo] Binary Sketch (19606 of 250000 bytes, 7.8424%)
BUILD SUCCESSFUL
Total time: 7 seconds