//Sample Pattern for V2 Mello Head with 558 LEDs using WS2812b by @jotamakuro
#include "FastLED.h"
// Params for width and height
const uint8_t kMatrixWidth = 54;
const uint8_t kMatrixHeight = 13;
#define NUM_LEDS (kMatrixWidth * kMatrixHeight)
CRGB leds[ NUM_LEDS ];
#define LAST_VISIBLE_LED 558
uint16_t XY (uint16_t x, uint16_t y) {
 // any out of bounds address maps to the first hidden pixel
 if ( (x >= kMatrixWidth) || (y >= kMatrixHeight) ) {
  return (LAST_VISIBLE_LED + 1);
 }
 const uint16_t XYTable[] = {
  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
  54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161,
 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269,
 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323,
 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377,
 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431,
 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485,
 486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539,
 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593,
 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647
 };
 uint16_t i = (y * kMatrixWidth) + x;
 uint16_t j = XYTable[i];
 return j;
}
// Increment the global hue value for functions that use it
byte cycleHue = 0;
byte cycleHueCount = 0;
void hueCycle(byte incr) {
  cycleHueCount = 0;
  cycleHue+=incr;
}
// #define NUM_LEDS 558
// CRGB leds[NUM_LEDS];
#define PIN 9
int myCounter = 0;
int myCounter2 = 0;
int myCounter3 = 0;
void setup()
{
 FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
}
void loop() {
 FastLED.setBrightness(50);
  //myLights();
  slantBars();
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 // AllRunningLights();
 // FastLED.setBrightness(50);
 // FlashLights();
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}
void slantBars() {
 static byte slantPos = 0;
 // startup tasks
 // if (effectInit == false) {
 // effectInit = true;
 // effectDelay = 5;
 // }
 for (byte x = 0; x < kMatrixWidth; x++) {
  for (byte y = 0; y < kMatrixHeight; y++) {
   leds[XY(x, y)] = CHSV(cycleHue, 255, quadwave8(x * 32 + y * 32 + slantPos));
  }
 }
 slantPos -= 4;
}
void RunningLights(byte red, byte green, byte blue, int WaveDelay) {
 int Position=0;
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 for(int i=0; i<NUM_LEDS*3; i++)
 {
   if(myCounter<6) {
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   Position++; // = 0; //Position + Rate;
   for(int i=0; i<NUM_LEDS; i++) {
    // sine wave, 3 offset waves make a rainbow!
    //float level = sin(i+Position) * 127 + 128;
    setPixel(i,127,127,127);
    float level = sin(i+Position) * 127 + 128;
    setPixel(i,((sin(i+Position) * 127 + 128)/255)*red,
         ((sin(i+Position) * 127 + 128)/255)*green,
         ((sin(i+Position) * 127 + 128)/255)*blue);
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   }
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   showStrip();
   myCounter = myCounter + 1;
  }
  else {
   myCounter = 0;
   return; }
 }
}
void AllRunningLights() {
while(myCounter3<5) {
 RunningLights(0x00,0x80,0xff, 10);
 RunningLights(0xEE,0x00,0xEE, 10);
 RunningLights(0xff,0xff,0xff, 10);
 RunningLights(0xff,0x70,0x00, 10);
 RunningLights(0xff,0x10,0x10, 10);
 RunningLights(0x26,0xff,0x00, 10);
 myCounter3 = myCounter3 + 1;
  }
   myCounter3 = 0;
   return;
}
void myLights() {
 fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 128, 255) ); //1
  showStrip();
}
void FlashLights() {
  while(myCounter2<10) {
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  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 128, 255) ); //1
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 238, 0, 238) ); //2
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 255, 255) ); //3
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 112, 0) ); //4
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 16, 16) ); //5
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 38, 255, 0) ); //6
  showStrip();
  delay(100);
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );
  showStrip();
  delay(40);
   myCounter2 = myCounter2 + 1;
  }
   myCounter2 = 0;
   return;
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}
void showStrip() {
#ifdef ADAFRUIT_NEOPIXEL_H
 // NeoPixel
 strip.show();
#endif
#ifndef ADAFRUIT_NEOPIXEL_H
 // FastLED
 FastLED.show();
#endif
}
void setPixel(int Pixel, byte red, byte green, byte blue) {
#ifdef ADAFRUIT_NEOPIXEL_H
 // NeoPixel
 strip.setPixelColor(Pixel, strip.Color(red, green, blue));
#endif
#ifndef ADAFRUIT_NEOPIXEL_H
 // FastLED
 leds[Pixel].r = red;
 leds[Pixel].g = green;
 leds[Pixel].b = blue;
#endif
}
void setAll(byte red, byte green, byte blue) {
 for(int i = 0; i < NUM_LEDS; i++ ) {
  setPixel(i, red, green, blue);
 }
 showStrip();
}