New Need Help Reducing Code Size

//Sample Pattern for V2 Mello Head with 558 LEDs using WS2812b by @jotamakuro
#include "FastLED.h"

// Params for width and height
const uint8_t kMatrixWidth = 54;
const uint8_t kMatrixHeight = 13;

#define NUM_LEDS (kMatrixWidth * kMatrixHeight)
CRGB leds[ NUM_LEDS ];
#define LAST_VISIBLE_LED 558
uint16_t XY (uint16_t x, uint16_t y) {
  // any out of bounds address maps to the first hidden pixel
  if ( (x >= kMatrixWidth) || (y >= kMatrixHeight) ) {
    return (LAST_VISIBLE_LED + 1);
  }

  const uint16_t XYTable[] = {
     0,   1,   2,   3,   4,   5,   6,   7,   8,   9,  10,  11,  12,  13,  14,  15,  16,  17,  18,  19,  20,  21,  22,  23,  24,  25,  26,  27,  28,  29,  30,  31,  32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,  48,  49,  50,  51,  52,  53,
    54,  55,  56,  57,  58,  59,  60,  61,  62,  63,  64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,  80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,  96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107,
   108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161,
   162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
   216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269,
   270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323,
   324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377,
   378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431,
   432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485,
   486, 487, 488, 489, 490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539,
   540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593,
   594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643, 644, 645, 646, 647
  };

  uint16_t i = (y * kMatrixWidth) + x;
  uint16_t j = XYTable[i];
  return j;
}
// Increment the global hue value for functions that use it
byte cycleHue = 0;
byte cycleHueCount = 0;
void hueCycle(byte incr) {
    cycleHueCount = 0;
    cycleHue+=incr;
}


// #define NUM_LEDS 558 

// CRGB leds[NUM_LEDS];

#define PIN 9 

int myCounter = 0;
int myCounter2 = 0;
int myCounter3 = 0;

void setup()
{
  FastLED.addLeds<WS2811, PIN, GRB>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
}


void loop() {
  FastLED.setBrightness(50);
    //myLights();
    slantBars();
   
  // AllRunningLights();
  // FastLED.setBrightness(50);
  // FlashLights();
  
}

void slantBars() {

  static byte slantPos = 0;

  // startup tasks
  // if (effectInit == false) {
  //   effectInit = true;
  //   effectDelay = 5;
  // }

  for (byte x = 0; x < kMatrixWidth; x++) {
    for (byte y = 0; y < kMatrixHeight; y++) {
      leds[XY(x, y)] = CHSV(cycleHue, 255, quadwave8(x * 32 + y * 32 + slantPos));
    }
  }

  slantPos -= 4;

}

void RunningLights(byte red, byte green, byte blue, int WaveDelay) {
  int Position=0;
    
  for(int i=0; i<NUM_LEDS*3; i++)
  {
      if(myCounter<6) {
      
      Position++; //  = 0; //Position + Rate;
      for(int i=0; i<NUM_LEDS; i++) {
        // sine wave, 3 offset waves make a rainbow!
        //float level = sin(i+Position) * 127 + 128;
        setPixel(i,127,127,127);
        float level = sin(i+Position) * 127 + 128;
        setPixel(i,((sin(i+Position) * 127 + 128)/255)*red,
                   ((sin(i+Position) * 127 + 128)/255)*green,
                   ((sin(i+Position) * 127 + 128)/255)*blue);
      
      }
      
      showStrip();
      myCounter = myCounter + 1;
    } 
    else { 
      myCounter = 0;
      return; }
  }
}

void AllRunningLights() {

while(myCounter3<5) {
  RunningLights(0x00,0x80,0xff, 10);
  RunningLights(0xEE,0x00,0xEE, 10);
  RunningLights(0xff,0xff,0xff, 10);
  RunningLights(0xff,0x70,0x00, 10);
  RunningLights(0xff,0x10,0x10, 10);
  RunningLights(0x26,0xff,0x00, 10);
  myCounter3 = myCounter3 + 1;

     } 
      myCounter3 = 0;
      return;

}

void myLights() {
  fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 128, 255) ); //1

     showStrip();

}


void FlashLights() {

    while(myCounter2<10) {
  
     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 128, 255) ); //1

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 238, 0, 238) ); //2

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 255, 255) ); //3

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 112, 0) ); //4

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 255, 16, 16) ); //5

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 38, 255, 0) ); //6

     showStrip();
     delay(100);

     fill_solid( &(leds[0]), 558 /*number of leds*/, CRGB( 0, 0, 0) );

     showStrip();
     delay(40);

      myCounter2 = myCounter2 + 1;

     } 
      myCounter2 = 0;
      return;
   
}

void showStrip() {
 #ifdef ADAFRUIT_NEOPIXEL_H 
   // NeoPixel
   strip.show();
 #endif
 #ifndef ADAFRUIT_NEOPIXEL_H
   // FastLED
   FastLED.show();
 #endif
}

void setPixel(int Pixel, byte red, byte green, byte blue) {
 #ifdef ADAFRUIT_NEOPIXEL_H 
   // NeoPixel
   strip.setPixelColor(Pixel, strip.Color(red, green, blue));
 #endif
 #ifndef ADAFRUIT_NEOPIXEL_H 
   // FastLED
   leds[Pixel].r = red;
   leds[Pixel].g = green;
   leds[Pixel].b = blue;
 #endif
}

void setAll(byte red, byte green, byte blue) {
  for(int i = 0; i < NUM_LEDS; i++ ) {
    setPixel(i, red, green, blue); 
  }
  showStrip();
}