New project, need help with Window Shade code

Hello. I am stumped as to what I am doing wrong here. The purpose of this project is to roll a window shade up and down. I plan to use a separate ESP-01 running Tasmota to trigger this high/low switching by MQTT when I get it working. It will eventually be tied into my home automation system.

The goal is to have this project sit idle until a button is switched high or low, HIGH will set a stepper to go CW 20480 steps (10 revolutions) and the LOW will make the stepper go DOWN 20480 steps.

(I have the code set to 2048 for testing)

I thought that this would be simple, and I have read about 20 pages on various examples and library code, just not sure what I am doing wrong and would LOVE some fresh eyes on the code. I'm Stumped.

Currently when I run the code, it sits idle like I want

when I take pin buttonPin1 HIGH, it rotates a small amount and then stops. Not cool

when I take pin buttonPin2 High, Nothing happens, Less cool

I am sure this is something really simple, but I am lost for ideas at this point. Help?

Also, in advance, I know the accelstepper library is supposed to be better, but I don't need acceleration or micro stepping and such. Unless using it fixes my problem, I am just as happy with stepper.h.

couple more things to note, although I am not sure this is relevant is that I am uploading this to a DIGISTUMP(ATtiny) , and the stepper is a 28BYJ-48 with the appropriate driver board and correct wiring. Also, I know that my code is currently written for two buttons, but it was just me testing different options. I would prefer a single input, High/Low functionality.

#include <Stepper.h>
#define STEPS_PER_MOTOR_REVOLUTION 32
#define rollUp 2048
#define rollDown -2048

Stepper small_stepper(STEPS_PER_MOTOR_REVOLUTION, 0, 2, 1, 3);
const int buttonPin1 = 4;
const int buttonPin2 = 5;
int button1State = 0;
int button2State = 0;
void setup()
{
  pinMode(buttonPin1, INPUT);
  pinMode(buttonPin2, INPUT);
}
void loop()
{
  button1State = digitalRead(buttonPin1);
  button2State = digitalRead(buttonPin2);

  while (button1State == HIGH) {
    small_stepper.setSpeed(800);
    small_stepper.step(rollUp);
    break;

    while (button2State == HIGH) {
      small_stepper.setSpeed(800);
      small_stepper.step(rollDown);
      break;
    }
  }
}

Window_shade.ino (679 Bytes)

Acceleration is very important if the thing being moved has a lot of inertia. 800RPM seems a little fast. Try much, much slower to start with.

You should change while() to if() and don't put the second one inside the first.

Im not sure I understand what you mean, but I will poke around some more. can you provide an example?