New State machine tutorial

Good Day Jacques,

I just dove into state machines and while i am limited to programming i have some latter logic from the 80-90s of GE fanuc PLC. I think this type of "thinking" suites my personal way of creating arduino code. I am currently reviewing and trying to understand the part 1 state tutorial but got stuck.

The switch machine (Notice the change in the IS_FALLING state):
void switchMachine() {
byte pinIs = digitalRead(switchPin);
if (switchMode == PULLUP) pinIs = !pinIs;
switch (switchState) {
case IS_OPEN: { if(pinIs == HIGH) switchState = IS_RISING; break; }
case IS_RISING: { switchState = IS_CLOSED; break; }
case IS_CLOSED: { if(pinIs == LOW) switchState = IS_FALLING; break; }
case IS_FALLING: { toggleMachine(); switchState = IS_OPEN; break; }
}
}
START
FALLING
OPEN
RISING
CLOSED
digitalRead(pin) == HIGH
digitalRead(pin) == LOW
TRUE
TRUE
OFF
ON
START
TRUE
TRUE
The setup:
void setup() {
pinMode(ledPin, OUTPUT);
digitalWrite(ledPin, HIGH);
if (switchMode == PULLDOWN) pinMode(switchPin, INPUT);
else pinMode(switchPin, INPUT_PULLUP);
}

I understand that you are giving the code the option to swtich modes dependent on pullup or pulldown but i cannot rap my head around what is occuring at each case. Can you help me understand this part of the logic?

Thanks Art, i appreciate the time to make the tutorial it has open my eyes to much simple and cleaner arduino projects.