I've got a Nokia 6610 LCD.
I am wondering how I can draw a BMP image on it using an Arduino?
Of course I have used the "BmpToArray" software to convert the image to an array.
Any help is appreciated.
Thanks,
M.
I've got a Nokia 6610 LCD.
I am wondering how I can draw a BMP image on it using an Arduino?
Of course I have used the "BmpToArray" software to convert the image to an array.
Any help is appreciated.
Thanks,
M.
Anybody?
Matin.
You need to have some form of external storage as the arduino doesn't have enough memory to hold an image.
If you look at the software for some other graphics shields there is software for transferring images from an SD card to a display.
Thanks for your reply mate.
I'm not gonna use large images, just monochromic logos. Only 1 also.
M.
In that case it is a lot simpler to just load it into a bit editor and write down the patterns you need in array form and incorporate directly into the code. Using BMP format means reading a file (from say an SD card). Alternatively you can write something at the PC end in something like processing to read the file and transfer the array down the serial port. You could even store it in EEPROM at the arduino end if it is small.
Fair enough. How would you code it for the Nokia 6610?
M.
I am wondering how I can draw a BMP image on it using an Arduino?
Can you currently display anything on the LCD? Text? Lines? If so, show the code.
If you can display anything on the LCD, then you should be able to light individual pixels. If you can do that, you can light the appropriate pixels to display an image.
But, we have to know where you are starting from.
I managed to sort it out.
Thanks for all the help guys!
M.