I have several pairs of Master/Slave type radio links in a game room. I'd like to listen to the traffic from the Masters without interfering with their communication to the slaves. IOW, I don't want my third party listener sending acks back to the master.
I'm still new to this library and hardware so please bear with me as I try to wrap my head around this stuff. I know all the node/pipe names, channels used and data link speeds. I want to be able to listen on a channel without causing interference to the master and slave. I also want to allow the third party board to act as a master to "force" a slave to do its thing. That part doesn't seem too difficult to accomplish though.
Is this just a matter of disabling the automatic ack by calling setAutoAck(False)?