OverFlowing SRAM?

I am currently working on a robot and I have finally gotten the circuitry and the coded to work nicely, said robot is and underwater robot. I am using an arduino to control the robot by having it output servo values between 0-180 to the motor controllers. this works great for about 2-20 seconds before it freezes for a period of time and then works again, this cycle repeats it's self. I have a USB host sheild that the arduino is pluged in to then 4 pwm pins are used to communicate with the motor controllers. I am using an Uno if that matter, my code is what follows.

#include <Servo.h>
#include <XBOXUSB.h>
#ifdef dobogusinclude
#include <spi4teensy3.h>
#include <SPI.h>
#endif

// 0 is full reverse, 90 full stop, 180 full forward


USB Usb; //declares a Usb device usb
XBOXUSB Xbox(&Usb); //sets a xbox  usb device at usbs location

Servo Y1M; // Servo for Y motion (Forward, Backward)
Servo Y2M; // Servo for x motion (Left, Right)
Servo Z1M; // Servo for z motion (Up, down)
Servo Z2M; // Servo for R motion (Rotation)

void setup()
{
  
  Y1M.attach(10, 1000, 2000); //Pick the pin for Y motion
  Y2M.attach(3, 1000, 2000); //Pick the pin for X motion
  Z1M.attach(5, 1000, 2000); //Pick the pin for Z motion
  Z2M.attach(6, 1000, 2000); //Pick the pin for R motion
  Serial.begin(115200);

  Serial.begin(115200);
#if !defined(__MIPSEL__)
  while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
#endif
  if (Usb.Init() == -1) {
    Serial.print(F("\r\nOSC did not start"));
    while (1); //halt
  }
  Serial.print(F("\r\nXBOX USB Library Started"));
  

  Y1M.write(90);
  Y2M.write(90);
  Z1M.write(90);
  Z2M.write(90);
}

void joysticks()
{
  

  int Prop;
  int input;
  int Turn;
  if (Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500) //Sets dead zones for left sticks Y
  {
    input = Xbox.getAnalogHat(LeftHatY); //set input equal to the y value of the stick
    if (input > 0)
    {
      Prop = (input / 364.07777) + 90;
    }
    else if (input < 0)
    {
      Prop = (input / 364.07777) + 90;
    }
    Serial.print(F("\nY: "));
    Serial.print(Prop);
    Y1M.write(Prop);
    Y2M.write(Prop);
  }
  if (Xbox.getAnalogHat(LeftHatY) < 7500 && Xbox.getAnalogHat(LeftHatY) > -7500) //fullstop if inside deadzones
  {
    Serial.print(F("\nY:90"));
    Y1M.write(90);
    Y2M.write(90);
  }
  if (Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500) //Sets dead zones for left sticks Y
  {

    Turn = Xbox.getAnalogHat(RightHatX); //set input equal to the y value of the stick
    if (Turn > 0)// turn left if the joystick is pushed to the left
    {
      Serial.print(F("\nTurning left"));
      Y1M.write(160);
      Y2M.write(100);
    }

    else if (Turn < 0)//turn right if joystick pushed right
    {
      Serial.print(F("\nTurning right"));
      Y1M.write(100);
      Y2M.write(160);
    }

  }
}


void updown()
{
  int input;

  if (Xbox.getButtonPress(L2))// take 0-255 and give a value between 90-0
  {
    input = Xbox.getButtonPress(L2) / -2.833333333333333 + 90;
    Z1M.write(input);
    Z2M.write(input);
  }
  else if (Xbox.getButtonPress(R2))//take 0-255 and give a value between 90-180
  {
    input = (Xbox.getButtonPress(R2) / 2.833333333333333) + 90;
    Z1M.write(input);
    Z2M.write(input);
  }
  else // fullstop
  {
    Z1M.write(90);
    Z2M.write(90);
  }
}
void loop() {
  Usb.Task();
  if (Xbox.Xbox360Connected)
  {
    joysticks();
    updown();
    delay(200);
  }
}

You seem to be defining your servo instances and attaching them repeatedly. That probably does not help. Define and attach them once in setup()

...R

Robin2:
You seem to be defining your servo instances and attaching them repeatedly. That probably does not help. Define and attach them once in setup()

...R

thank you I will try it and let you know if it work.

Sadly this did not fix the issue. I will go ahead and update the code in the post.

Dragentice:
Sadly this did not fix the issue. I will go ahead and update the code in the post.

Please DO NOT update the earlier code. Just post the updated version in a new Reply so as to maintain the chronology of the Thread.

...R