Hi
I'm making a simple light game on Arduino Uno at the minute. I want to be able to have my game to run a light pattern normally using a for loop, but when a button is pressed, I want it to pause the for loop, do something else, then go back to the for loop. At the minute I've managed to get it to do what I want by using an interrupt with delays, but I've read in several places that doing this should be avoided. Any suggestions for what might be a better way of doing this?
Thanks