Please i don't know why my buzzer is not playing my note(music) when i click the button on the remote it just makes eratic soundson tinkercard

// INCLUDE LIBRARY FOR REMOTE
#include <IRremote.h>
// INCLUDE LIBRARY FOR LCD
#include <LiquidCrystal.h>
// INCLUDE LIBRARY FOR MUSIC 
//#include <pitches.h>

// PUBLIC CONSTANT NOTE FREQUENCIES
#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978
#define REST      0

// TO MAKE THE SONG FASTER OR SLOWER
int tempo = 140;

//CONSTANT VARIABLES FOR ALL MY HARDWARE COMPONENTS
const int buzzer = 8;
const int IRpin = 11;
const int rs = 7, en = 6, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
//ADD ALL MY LCD VARIABLES INTO ONE VARIABLE
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
// CONSTANT FROM THE REMOTE LIBRARY
IRrecv irrecv(IRpin);

//STATE FUNCTIONS TO PLAY MY SONGS 
void playSong1();
void playSong2();
void playSong3();
void runMenu();

// SETUP FUNCTION
 void setup(){
 Serial.begin(9600);
 irrecv.enableIRIn();
//SETUP LCD NUMBER OF ROWS & COLUMNS 
  lcd.begin(16, 2); 
//SET THE PIEZO BUZZER TO OUTPUT  
  pinMode(buzzer,OUTPUT);
}

void loop(){
 if (irrecv.decode()) {
 long unsigned int x = irrecv.decodedIRData.decodedRawData;
 Serial.println(irrecv.decodedIRData.decodedRawData, HEX);
 
  if(x==0xFF00BF00){
    runMenu();
  }
  else if(x==0xEF10BF00){
     playSong1();
   }
  else if (x==0xEE11BF00){
     playSong2();
   }
  else if (x==0xED12BF00){
     playSong3();
   }
 }
  irrecv.resume();
}

//FUNCTION TO PRINT ON MY LCD SCREEN
void runMenu(){
 // DISPLAY TEXT ON LCD SCREEN
lcd.clear();
lcd.print("WELCOME");
delay(2000); // Delay to allow the user to read the text

lcd.clear();
lcd.print("SELECT A SONG");
delay(2000);

lcd.clear();
lcd.print("1. JINGLEBELL");
delay(2000);

lcd.clear();
lcd.print("2. SANTACLAUSE");
delay(2000);

lcd.clear();
lcd.print("3.MERRYCHRISTMAS");
delay(2000);
}

// FUNCTION TO PLAY MY FIRST SONG (JINGLE BELL)
void playSong1() {
  lcd.clear();
  lcd.print("Playing JINGLE BELL");
  // Define the notes and durations for Song 1
  int song1[] = {
    NOTE_E5, NOTE_E5, NOTE_E5,
    NOTE_E5, NOTE_E5, NOTE_E5,
    NOTE_E5, NOTE_G5, NOTE_C5, NOTE_D5,
    NOTE_E5,
    NOTE_F5, NOTE_F5, NOTE_F5, NOTE_F5,
    NOTE_F5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5,
    NOTE_E5, NOTE_D5, NOTE_D5, NOTE_E5,
    NOTE_D5, NOTE_G5
  };
  int durations1[] = {
    8, 8, 4,
    8, 8, 4,
    8, 8, 8, 8,
    2,
    8, 8, 8, 8,
    8,
    8, 8, 16, 16,
    8, 8, 8, 8,
    4, 4
  };

  // go through over the song and play each note
  for (int i = 0; i < sizeof(song1) / sizeof(song1[0]); i++) {
    int noteDuration = 1000 / durations1[i];
    
    //play each note on the buzzer
    tone(buzzer, song1[i], noteDuration);
    
    // pause between notes
    delay(noteDuration * 1.30);
  }
}

void playSong2() {
  lcd.clear();
  lcd.print("Playing SANTA CLAUSE IS COMING");
  lcd.autoscroll();
  // Define the notes and durations for Song 3
  int song2[] = { 
    NOTE_G4,
    NOTE_E4,
    NOTE_F4, NOTE_G4, NOTE_G4, NOTE_G4,
    NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, NOTE_C5,
    NOTE_E4, NOTE_F4, NOTE_G4, NOTE_G4, NOTE_G4,
    NOTE_A4, NOTE_G4, NOTE_F4, NOTE_F4,
    NOTE_E4, NOTE_G4, NOTE_C4, NOTE_E4,
    NOTE_D4, NOTE_F4, NOTE_B3,
    NOTE_C4
  };
  int durations2[] = { 
    8,
    8, 8, 4, 4, 4,
    8, 8, 4, 4, 4,
    8, 8, 4,
    4, 4,
    8, 8, 4, 2,
    4, 4, 4, 4,
    4, 2, 4,
    1
  };

  // go through over the song and play each note
  for (int i = 0; i < sizeof(song2) / sizeof(song2[0]); i++) {
    int noteDuration = 1000 / durations2[i];
    
    //play each note on the buzzer
    tone(buzzer, song2[i], noteDuration);
    
    // pause between notes
    delay(noteDuration * 1.30);
  }
}

void playSong3() {
  lcd.clear();
  lcd.print("Playing WE WISH YOU A MERRY CHRISTMAS");
  lcd.autoscroll();
  int song3[] = {
    NOTE_C5,
    NOTE_F5, NOTE_F5, NOTE_G5, NOTE_F5, NOTE_E5,
    NOTE_D5, NOTE_D5, NOTE_D5,
    NOTE_G5, NOTE_G5, NOTE_A5, NOTE_G5, NOTE_F5,
    NOTE_E5, NOTE_C5, NOTE_C5,
    NOTE_A5, NOTE_AS5, NOTE_A5, NOTE_G5,
    NOTE_F5, NOTE_D5, NOTE_C5, NOTE_C5,
    NOTE_D5, NOTE_G5, NOTE_E5,
    NOTE_F5, NOTE_C5,
    REST  // Use the REST constant for clarity
  };

  int durations3[] = {
    4,
    4, 8, 8, 8, 8,
    4, 4, 4,
    4, 8, 8, 8, 8,
    4, 4, 4,
    4, 8, 8, 8, 8,
    4, 4, 8, 8,
    4, 4, 4,
    2, REST  // Use REST constant here as well
  };

  // Go through over the song and play each note
  for (int i = 0; i < sizeof(song3) / sizeof(song3[0]); i++) {
    int noteDuration = 1000 / durations3[i];

    // Play each note on the buzzer
    tone(buzzer, song3[i], noteDuration);

    // Pause between notes
    delay(noteDuration * 1.30);
  }
  noTone(buzzer); // Stop the buzzer after the song
 }

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Pin 8 of the Arduino appears to be connected to 5V. Because you are setting this pin to output mode, this would damage a real Uno by creating a short-circuit.

Try with audio designed devices like loudspeeker and audio amplifier.

Please read about how to post code in the topic "How to get the best out of this forum".

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Thanks.