Possible nRF24L01 code Issues on a RC Car

I would also recommend slowing down the sender. I would send 20 to 50 times a second, that should be plenty. The more often that you send, the more power is required.

#include <SPI.h>
#include <RF24.h>

RF24 radio(9, 10);   // nRF24L01 (CE, CSN)
const byte address[6] = "00001"; // Address
// Max size of this struct is 32 bytes - NRF24L01 buffer limit
struct Data_Package
{
   byte j1PotY;
   byte j2PotX;
};
Data_Package data; //Create a variable with the above structure
void setup()
{
   Serial.begin(9600);
   pinMode(27, OUTPUT);
   // Define the radio communication
   radio.begin();
   radio.openWritingPipe(address);
   radio.setAutoAck(false);
   radio.setDataRate(RF24_250KBPS);
   radio.setPALevel(RF24_PA_LOW);
   radio.stopListening();

   // Set initial default values
   // Values from 0 to 255. When Joystick is in resting position,
   //the value is in the middle, or 127. We actually map the pot value
   //from 0 to 1023 to 0 to 255 because that's one BYTE value
   data.j1PotY = 127;
   data.j2PotX = 127;
   Serial.println(sizeof(Data_Package));
}
void loop()
{
   static unsigned long timer = 0;
   unsigned long interval = 50; // 20 sends per second
   if (millis() - timer >= interval)
   {
      timer = millis();

      // Read all analog inputs and map them to one Byte value
      data.j1PotY = map(analogRead(A0), 0, 1023, 0, 255);
      data.j2PotX = map(analogRead(A1), 0, 1023, 0, 255); // changed to A1 from A2

      Serial.print("Y axis = ");
      Serial.print(data.j1PotY);
      Serial.print("    X axis = ");
      Serial.println(data.j2PotX);

      // Send the whole data from the structure to the receiver
      radio.write(&data, sizeof(Data_Package));
   }
}
   

to learn about millis() for timing:

Several things at a time.
Beginner's guide to millis().
Blink without delay().